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Adamantine Mace: Difference between revisions
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(Added full release special weapon details of Adamantine Mace Added new qualities, removed old EA reeling (no longer special ability). Same traits as Adamantine Scimitar and Longsword, except bludgeoning damage instead of slashing) |
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{{WeaponPage | {{WeaponPage | ||
| image = Adamantine Mace Icon.png | | image = Adamantine Mace Icon.png | ||
| description = | | controller icon = Adamantine Mace Unfaded.png | ||
| icon = Adamantine Mace Unfaded Icon.png | |||
| description = {{rare|Adamantine Mace}} is a rare +1 [[Maces|Mace]] that automatically critical hits objects and ignores [[Resistance]] to {{DamageColor|Bludgeoning|Bludgeoning}} damage. | |||
| quote = A nimble mace, heavy with the promise of broken bones. | | quote = A nimble mace, heavy with the promise of broken bones. | ||
| category = simple <!-- martial or simple --> | | category = simple <!-- martial or simple --> | ||
| melee or ranged = melee <!-- melee or ranged, duh --> | | melee or ranged = melee <!-- melee or ranged, duh --> | ||
| enchantment = +1 | |||
| handedness = one-handed <!-- one-handed, versatile, two-handed --> | | handedness = one-handed <!-- one-handed, versatile, two-handed --> | ||
| type = Maces <!-- One of [[Category:Weapon Types]]. --> | | type = Maces <!-- One of [[Category:Weapon Types]]. --> | ||
| rarity = rare <!-- EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story --> | | rarity = rare <!-- EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story --> | ||
| | | damage = 1d6 + 1 <!-- Must follow this exact strict format, with the "+ X" being optional. --> | ||
| damage type = Bludgeoning <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning --> | | damage type = Bludgeoning <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning --> | ||
| versatile damage = <!-- Same format as regular damage, or EMPTY if this isn't a Versatile weapon. --> | | versatile damage = <!-- Same format as regular damage, or EMPTY if this isn't a Versatile weapon. --> | ||
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| weight kg = 1.9 | | weight kg = 1.9 | ||
| weight lb = 3.6 | | weight lb = 3.6 | ||
| price = | | price = 190 | ||
| uid = WPN_HUM_Mace_Adamantine_A | |||
| uuid = df08ec01-52f0-4fdf-b5e7-4fa0970a480a | |||
| passives = Diamondsbane, Lethal Weapon (Bludgeoning) | |||
| special = | |||
| weapon actions = Concussive Smash | | weapon actions = Concussive Smash | ||
| | | where to find = Can be forged with a {{RarityItem|Mace Mould}} and {{RarityItem|Mithral Ore}}. | ||
| where to find location = Adamantine Forge | |||
| where to find x = -558 | |||
| where to find = | | where to find y = 230 | ||
The | | notes = * The Lethal Weapon passive applies to [[Unarmed Strike|unarmed strikes]] made while it is equipped. The game does not allow most characters to make unarmed strikes while a melee weapon is equipped, but [[Monk|Monks]] can. | ||
}} | }} | ||
[[Category:Adamantine | |||
==Gallery== | |||
<gallery heights="300px" mode="packed"> | |||
File:Adamantine Mace ingame.png|Appearance in game | |||
</gallery> | |||
[[Category:Adamantine equipment]] | |||
[[Category:Sources of Bludgeoning damage]] |
Latest revision as of 19:03, 8 October 2024
Adamantine Mace is a rare +1 Mace that automatically critical hits objects and ignores Resistance to Bludgeoning damage.
A nimble mace, heavy with the promise of broken bones.
Properties
- Damage
- 1d6 + 1 (2~7) + Strength modifier Bludgeoning
- Details
- Rarity: Rare
- Enchantment: + 1
- One-Handed
- Dippable
- Melee: 1.5 m / 5 ft
- Weight: 1.9 kg / 3.8 lb
- Price: 190 gp
-
UID
WPN_HUM_Mace_Adamantine_AUUID
df08ec01-52f0-4fdf-b5e7-4fa0970a480a
Special
The holder of this item gains:
- Diamondsbane
- If an adamantine weapon hits an object, the hit is always critical.
- Lethal Weapon
- This weapon ignores resistance to Bludgeoning damage.
Weapon actions
If you have proficiency, equip in main hand to gain:
- Concussive Smash ()
Hit an enemy with all your might to deal damage and possibly them.
Where to find
- Adamantine Forge: Can be forged with a Mace Mould and Mithral Ore. X: -558 Y: 230
Notes
- The Lethal Weapon passive applies to unarmed strikes made while it is equipped. The game does not allow most characters to make unarmed strikes while a melee weapon is equipped, but Monks can.