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Vital Conduit Boots: Difference between revisions
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{{EquipmentPage | {{EquipmentPage|<!-- See here for tips on how to use this template: https://bg3.wiki/wi]ki/Template:EquipmentPage --> | ||
| <!-- See here for tips on how to use this template: https://bg3.wiki/wi]ki/Template:EquipmentPage --> | | image = Boots Metal Githyanki Magic Faded.png | ||
| image = | | controller icon = Boots Metal Githyanki Magic Unfaded.png | ||
| icon = Boots Metal Githyanki Magic Unfaded Icon.png | |||
| description = The {{rare|Vital Conduit Boots}} are a pair of rare [[Boots]] that grants the wearer temporary [[Hit Points]] when they cast a [[Spell]] that requires [[Concentration]]. | | description = The {{rare|Vital Conduit Boots}} are a pair of rare [[Boots]] that grants the wearer temporary [[Hit Points]] when they cast a [[Spell]] that requires [[Concentration]]. | ||
| quote = <!----> | | quote = Tenser's notes on arcane displacement were not only read by wizards - other avid readers included enterprising smiths eager to break into the magic items market.<!----> | ||
| type = Boots<!-- Item type. Choose one of: Clothing, Light Armour, Medium Armour, Heavy Armour, Shields, Amulets, Belts, Boots, Cloaks, Gloves, Helmets, Rings --> | | type = Boots<!-- Item type. Choose one of: Clothing, Light Armour, Medium Armour, Heavy Armour, Shields, Amulets, Belts, Boots, Cloaks, Gloves, Helmets, Rings --> | ||
| proficiency = | | proficiency = Medium Armour <!-- Leave EMPTY if no proficiency needed, otherwise choose from: Light Armour, Medium Armour, Heavy Armour, Shields --> | ||
| <!-- Following are Armour- and Shield-related properties --> | | <!-- Following are Armour- and Shield-related properties --> | ||
| armour class = <!-- Leave EMPTY for non-Armour, otherwise: the Armour Class value displayed on the armour's tooltip. --> | | armour class = <!-- Leave EMPTY for non-Armour, otherwise: the Armour Class value displayed on the armour's tooltip. --> | ||
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| <!-- Following are general properties, which should be filled in for ALL types of equipment. --> | | <!-- Following are general properties, which should be filled in for ALL types of equipment. --> | ||
| rarity = rare <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story --> | | rarity = rare <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story --> | ||
| weight kg = | | weight kg = 2 | ||
| weight lb = | | weight lb = 4 | ||
| price = | | price = 240 | ||
| | | uid = MAG_Gish_TempHPWhileConcentrating_Boots | ||
* | | uuid = 306d3417-5e12-499e-832e-86b602a075de | ||
| where to find = | | passives = Vital Conduit | ||
| special = * {{Skill|Athletics}} +1 | |||
| notes = *The boots effect is trigger even by casting concentration cantrips, like [[True Strike]] or [[Resistance]]. | |||
*The effect isn't trigger by most concentrations spells allowing free recast. Tested with: [[Hex]], [[Hunter's Mark]], [[Moonbeam]], [[Heat Metal]], [[Call Lightning]] and [[Vampiric Touch]]. | |||
*The exception known to trigger this ability multiple times is [[Cloudkill]]. You can move the cloud every turn without expending spell slots and trigger this ability. | |||
| where to find = Can be bought or stolen from [[Jeera|A'jak'nir Jeera]]. | |||
| where to find location = Crèche Y'llek | |||
| where to find x = 1380 | |||
| where to find y = -798 | |||
}} | }} | ||
==Gallery== | |||
<gallery heights="400"> | |||
Vital conduit boots dyed.png|[[Dye]]d variations | |||
</gallery> |
Latest revision as of 14:58, 29 November 2024
The Vital Conduit Boots are a pair of rare Boots that grants the wearer temporary Hit Points when they cast a Spell that requires Concentration.
Tenser's notes on arcane displacement were not only read by wizards - other avid readers included enterprising smiths eager to break into the magic items market.
Properties
- Required Proficiency:
- Rarity: Rare
- Weight: 2 kg / 4 lb
- Price: 240 gp
-
UID
MAG_Gish_TempHPWhileConcentrating_BootsUUID
306d3417-5e12-499e-832e-86b602a075de
Special
The wearer of this item gains:
- +1
- Vital Conduit
- Grants the wearer 8 temporary hit points when they cast a Spell that requires Concentration.
Where to find
- Crèche Y'llek X: 1380 Y: -798: Can be bought or stolen from A'jak'nir Jeera.
Notes
- The boots effect is trigger even by casting concentration cantrips, like True Strike or Resistance.
- The effect isn't trigger by most concentrations spells allowing free recast. Tested with: Hex, Hunter's Mark, Moonbeam, Heat Metal, Call Lightning and Vampiric Touch.
- The exception known to trigger this ability multiple times is Cloudkill. You can move the cloud every turn without expending spell slots and trigger this ability.
Gallery[edit | edit source]
Dyed variations