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Hide in Plain Sight: Difference between revisions
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(Created page with "'''Hide in Plain Sight''': Become Invisible and gain +10 bonus to Stealth checks as long as you stand still.") |
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'''Hide in Plain Sight''' | {{Feature page | ||
| type = action | |||
| summary = '''Hide in Plain Sight''' is a [[Ranger]] class action. While remaining stationary, the ranger can use this action to become {{SmCond|Invisible}} and gain a +10 bonus to [[Stealth]] checks. | |||
| description = Camouflage yourself with your environment to become Invisible and gain a +10 bonus on Stealth Checks, as long as you stand still. | |||
| warning = {{Prereq|Invisibility ends early if you move, attack, cast another spell, take an action, or take damage.}} | |||
| cost = action | |||
| range = self | |||
| uid = Shout_HideInPlainSight | |||
| spell flags = IgnoreSilence, Invisible, Stealth | |||
| condition = Hide in Plain Sight | |||
| condition duration = Until Long Rest | |||
| class learns at level 10 = Ranger | |||
| notes = | |||
* Jumping does not break the invisibility so it is possible to move around while remaining invisible indefinitely. This applies to all other actions with the [[Invisible (spell flag)|Invisible]] spell flag as well. | |||
}} | |||
{{RangerNavbox}} |
Latest revision as of 19:23, 30 March 2025
Hide in Plain Sight is a Ranger class action. While remaining stationary, the ranger can use this action to become and gain a +10 bonus to Stealth checks.
Description
Camouflage yourself with your environment to become Invisible and gain a +10 bonus on Stealth Checks, as long as you stand still.Invisibility ends early if you move, attack, cast another spell, take an action, or take damage.
Properties
- Cost
Action
- Details
Range: Self
Condition: Hide in Plain Sight
Duration: Until Long rest
- Affected entity is invisible. It has
Advantage on Attack Rolls. It has a +10 bonus to Stealth Checks.
Invisibility ends early if the invisible entity moves, attacks, casts another spell, takes an action, or takes damage.
How to learn
Classes:
- Class level 10: Ranger
Notes
- Jumping does not break the invisibility so it is possible to move around while remaining invisible indefinitely. This applies to all other actions with the Invisible spell flag as well.