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Smite: Difference between revisions

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[[File:Divine_Smite.webp|thumb|right]]


'''Smite''' is a category of unique weapon attacks which, unlike normal attacks which cost an {{SmallIcon|Action Icon.png}} [[Action]], expend {{SpellSlot|1|1|w=30}} [[Spell Slots]] (often additionally a {{SmallIcon|Bonus Action Icon.png}} [[Bonus action]]) in order to activate.  As they are considered weapon attacks they can be used with and trigger {{SAI|Extra Attack}}, and in the case of {{SAI|Divine Smite}} can be used multiple times per combat turn.
'''Smite''' is a category of unique weapon [[attacks]] that, unlike [[Main_Hand_Attack|normal attacks]] which generally only cost an {{action|action}}, additionally expend {{SpellSlot|1|1|w=30}} [[Spell Slots]] (and often a {{action|bonus}}) in order to activate. Though requiring a spell slot to initially activate, they do {{em|not}} consume the spell slot on a miss.  As they are considered weapon attacks they can trigger and be used with {{SAI|Extra Attack}}, and in the case of {{SAI|Divine Smite}} can be used multiple times per turn.  The damage they deal is also subject to modification caused by a [[critical hit]].


==List of Smite abilities==
==List of Smite abilities==
{{div col | style = column-width: 18em; list-style-type: none;}}
{{div col | style = column-width: 18em; list-style-type: none;}}
* {{SAI|Divine Smite|w=40}}
* {{SAI|Banishing Smite|w=40|c=16}}
* {{SAI|Banishing Smite|w=40|c=16}}
* {{SAI|Branding Smite|w=40}}
* {{SAI|Blinding Smite|w=40}}
* {{SAI|Blinding Smite|w=40}}
* {{SAI|Divine Smite|w=40}}
* {{SAI|Searing Smite|w=40|c=16}}
* {{SAI|Searing Smite|w=40|c=16}}
* {{SAI|Thunderous Smite|w=40}}
* {{SAI|Thunderous Smite|w=40}}
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Except for Divine Smite, all of the other smites function the same.  Here are the key differences between Divine Smite and the other smites.  
Notably, Divine Smite functions slightly differently from the other smites.  Here are the key differences.  


==Divine Smite==
==Divine Smite==
Despite consuming spell slots, Divine Smite is not a spell and does not interact with any effect or ability that only works with spells. Examples include {{SAI|Counterspell}}, {{RarityItem|Vivacious Cloak}}, or {{SAI|Tempestuous Magic}}. Other smites, such as {{SAI|Thunderous Smite}}, {{em|are}} proper spells and will interact with these effects.
Despite consuming spell slots, Divine Smite is not a spell and does not interact with any effect or ability that only works with spells. Examples include {{SAI|Counterspell}}, {{RarityItem|Vivacious Cloak}}, or {{SAI|Tempestuous Magic}}.
Unlike other smite spells, Divine Smite can also be configured to trigger automatically on a hit or critical hit via the Reactions menu. See {{SAI|Divine Smite (reaction)}}. This allows you to use Divine Smite on any melee weapon attack and multiple times per turn, even while dual-wielding. When triggered in this way, the only additional resource consumed is the selected level of spell slot.
* Divine Smite cannot be triggered by ranged attacks.
* Divine Smite cannot be triggered by ranged attacks.
* Does {{em|not}} consume the spell slot on a miss.
* Divine Smite can be triggered as a reaction when using other smites, allowing for two different smites in a single attack.
* Deals {{InfoBlob|Weapon Damage +}}
** {{DamageText|2d8|Radiant|drs=t}} (to normal enemies)
** {{DamageText|3d8|Radiant|drs=t}} (to fiends and undead)
*** If the weapon attack roll is a critical hit, the damage is doubled ({{DamageText|4d8|Radiant}}, increasing by {{DamageText|2d8|Radiant}} for each spell slot level above 1st).
Unlike other smite spells, Divine Smite can also be configured to trigger automatically on a hit or critical hit via the reactions menu. See {{SAI|Divine Smite (reaction)}}. This allows you to use Divine Smite on any melee weapon attack and multiple times per turn, even while dual-wielding. When triggered in this way, the only additional resource consumed is the selected level of spell slot.
* Despite being configured in the Reactions menu, Divine Smite never consumes the {{action|reaction}} resource.
* Despite being configured in the Reactions menu, Divine Smite never consumes the {{action|reaction}} resource.
* Divine Smite can be triggered as a reaction when using other smites, allowing for two different smites in a single attack.


==Other Smites==
==Other Smites==
Other smites cannot be triggered as reactions and must be used manually; however, Divine Smite can be triggered as a reaction when using other smite spells allowing for two different smites in a single attack.  They also count as a spell for the purposes of features like {{SAI|Tempestuous Magic}} or {{SAI|Empowered Evocation}}.
Other smites cannot be triggered as reactions and must be used manually; however, Divine Smite can be triggered as a reaction when using other smite spells allowing for two different smites in a single attack.  Other smites also count as proper spells for the purposes of features like {{RarityItem|Ring of Elemental Infusion}} or {{SAI|Empowered Evocation}}, and will interact with effects such as these, including the possibility of being affected by Counterspell.
 
[[Category:Actions]]
[[Category:Spells]]

Latest revision as of 08:54, 14 November 2024

Divine Smite.webp

Smite is a category of unique weapon attacks that, unlike normal attacks which generally only cost an Action, additionally expend 1 Level 1 Spell Slots.png Spell Slots (and often a Bonus action) in order to activate. Though requiring a spell slot to initially activate, they do not consume the spell slot on a miss. As they are considered weapon attacks they can trigger and be used with Extra Attack Extra Attack, and in the case of Divine Smite Divine Smite can be used multiple times per turn. The damage they deal is also subject to modification caused by a critical hit.

List of Smite abilities[edit | edit source]


Notably, Divine Smite functions slightly differently from the other smites. Here are the key differences.

Divine Smite[edit | edit source]

Despite consuming spell slots, Divine Smite is not a spell and does not interact with any effect or ability that only works with spells. Examples include Counterspell Counterspell, Vivacious Cloak, or Tempestuous Magic Tempestuous Magic. Unlike other smite spells, Divine Smite can also be configured to trigger automatically on a hit or critical hit via the Reactions menu. See Divine Smite (reaction) Divine Smite (reaction). This allows you to use Divine Smite on any melee weapon attack and multiple times per turn, even while dual-wielding. When triggered in this way, the only additional resource consumed is the selected level of spell slot.

  • Divine Smite cannot be triggered by ranged attacks.
  • Divine Smite can be triggered as a reaction when using other smites, allowing for two different smites in a single attack.
  • Despite being configured in the Reactions menu, Divine Smite never consumes the Reaction resource.

Other Smites[edit | edit source]

Other smites cannot be triggered as reactions and must be used manually; however, Divine Smite can be triggered as a reaction when using other smite spells allowing for two different smites in a single attack. Other smites also count as proper spells for the purposes of features like Ring of Elemental Infusion or Empowered Evocation Empowered Evocation, and will interact with effects such as these, including the possibility of being affected by Counterspell.