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Heartstopper: Difference between revisions

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[[Category:Actions]][[Category:Weapon Actions]]
{{Weapon action page
{{WeaponActionPage
| name = Heartstopper
| name = Heartstopper
| image = Heartstopper.webp
| controller icon = Heartstopper Icon.webp
| icon = Heartstopper Unfaded Icon.webp
| weapon types = Morningstars
| weapon types = Morningstars
| description = Smash an enemy's chest in and possibly inflict [[Chest Trauma (Condition)|Chest Trauma]]. [[List_of_Creature_Types#Undead|Undead]] and [[List_of_Creature_Types#Construct|Constructs]] can't suffer '''Chest Trauma'''.
| description = Smash an enemy's chest in and possibly inflict {{Cond|Chest Trauma}}.
| damage = 1d4
| damage = 1d4
| damage type = Bludgeoning
| cost = action
| damage modifier = Strength
| damage type = Piercing
| damage modifier = finesse
| range = weapon
| range = weapon
| attack roll = yes
| attack roll = yes
| save = CON
| save dc = weapon action
| recharge = Short Rest
| recharge = Short Rest
| condition = Chest Trauma
| condition = Chest Trauma
| condition save = CON
| condition save = CON
| condition duration = 2
| condition duration = 2
| condition dc = weapon action
| warning = {{Prereq|[[List_of_Creature_Types#Undead|Undead]] and [[List_of_Creature_Types#Construct|Constructs]] can't get Chest Trauma.}}
}}
}}

Latest revision as of 17:58, 18 May 2024

Heartstopper.webp

Heartstopper is a weapon action available to characters proficient in and wielding a morningstar in their main hand.

Description

Smash an enemy's chest in and possibly inflict Chest Trauma Chest Trauma.

Undead and Constructs can't get Chest Trauma.

Properties

Cost
Action
Damage
Details
Attack roll
CON Save (Weapon action DC)
 Range: Normal weapon range
Recharge: Short rest

Condition: Chest Trauma

Chest Trauma Chest Trauma

Duration: 2 turns

Weapon action DC  Constitution saving throw

How to learn

Granted by wielding the following weapon types with proficiency: