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Teghun: Difference between revisions

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| conditions = Drunk
| conditions = Drunk
| passives = Brute, Darkvision, Opportunity Attack, Tenacity (passive feature)
| passives = Brute, Darkvision, Opportunity Attack, Tenacity (passive feature) @ Morningstar
}}
}}
'''Teghun''' is a [[Bugbear (Race)|Bugbear]] in the [[Goblin Camp]] in [[Act One]]. He is located on the secluded northern edge of the camp with other [[Goblin|Goblins]] who have fallen asleep from drunkenness.
'''Teghun''' is a [[Bugbear (Race)|Bugbear]] in the [[Goblin Camp]] in [[Act One]]. He is located on the secluded northern edge of the camp with other [[Goblin|Goblins]] who have fallen asleep from drunkenness.

Latest revision as of 04:45, 22 September 2024

Teghun is a Bugbear in the Goblin Camp in Act One. He is located on the secluded northern edge of the camp with other Goblins who have fallen asleep from drunkenness.

Involvement[edit | edit source]

If the cracked wall leading into the Shattered Sanctum is attacked, it will wake up Teghun and the other sleeping goblins who will attack in anger.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Morningstar
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Throw.webp
Throw Throw ()   –  Javelin
Normal weapon damage Throw a character or item from the world or your inventory. Your Strength affects how much weight you can throw. Heavier items deal more damage. The damage of weapons with the thrown property is the same as the weapon's melee damage.
 Range: 18 m / 60 ft

External links[edit | edit source]