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Goblin Devout: Difference between revisions
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| race = [[Goblin]] | | race = [[Goblin]] | ||
| class = [[Cleric]] | | class = [[Cleric]] | ||
| size = Small | | size = [[Small]] | ||
| type = [[Humanoid]] | | type = [[Humanoid]] | ||
| ac = 11 | | ac = 11 | ||
Line 9: | Line 9: | ||
| hp = 14 | | hp = 14 | ||
| t hp = 18 | | t hp = 18 | ||
| h hp = 22 | |||
| movement m = 9 | | movement m = 9 | ||
| weight kg = 35 | | weight kg = 35 | ||
Line 20: | Line 21: | ||
| passives = Darkvision, Opportunity Attack | | passives = Darkvision, Opportunity Attack | ||
| t passives = Darkvision, Opportunity Attack, Fury of the Small | | t passives = Darkvision, Opportunity Attack, Fury of the Small | ||
| nostore = y | |||
}} | }} | ||
'''Goblin Devout''' are generic [[Goblin]] NPCs found throughout [[Act One]]. They are the clerics of the [[Goblin Camp]], tapping into their belief in the [[Absolute]] to draw divine power. While quite weak in a direct fight, their spells help to buff their allies. | '''Goblin Devout''' are generic [[Goblin|goblin]] NPCs found throughout [[Act One]]. They are the clerics of the [[Goblin Camp]], tapping into their belief in the [[Absolute]] to draw divine power. While quite weak in a direct fight, their spells help to buff their allies. | ||
== Combat == | |||
=== Attacks and abilities === | |||
{{Feature box|Bless}} | {{Feature box|Bless}} | ||
{{Feature box|Concussive Smash|item=Crude Mace}} | |||
{{Feature box|Cure Wounds}} | {{Feature box|Cure Wounds}} | ||
{{Feature box|Main Hand Attack|item=Crude Mace}} | |||
{{Feature box|Sacred Flame}} | {{Feature box|Sacred Flame}} | ||
== Known goblin devouts == | == Known goblin devouts == | ||
* {{ | * {{MdCharLink|Cry}} | ||
* {{ | * {{MdCharLink|Mezzka}} | ||
* {{ | * {{MdCharLink|Mrak}} | ||
* {{ | * {{MdCharLink|Muzul}} | ||
* {{ | * {{MdCharLink|Wasp}} | ||
{{Archetypes}} | {{Archetypes}} |
Latest revision as of 23:29, 13 January 2025
Goblin Devout are generic goblin NPCs found throughout Act One. They are the clerics of the Goblin Camp, tapping into their belief in the Absolute to draw divine power. While quite weak in a direct fight, their spells help to buff their allies.