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Stimk: Difference between revisions
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(added faction, xp, sleep cond, t passives; copyedit) |
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{{Infobox creature | {{Infobox creature | ||
| name = Bugbear | | name = Bugbear | ||
| race = [[ | | race = [[Bugbear]] | ||
| image = <gallery> | | image = <gallery> | ||
Bugbear Model.png|Model | Bugbear Model.png|Model | ||
Line 7: | Line 7: | ||
</gallery> | </gallery> | ||
| va = Brian Caspe | | va = Brian Caspe | ||
| size = Medium | | size = [[Medium]] | ||
| type = [[Humanoid]] | | type = [[Humanoid]] | ||
| faction = [[Cult of the Absolute]] | |||
| ac = 14 | | ac = 14 | ||
| e hp = 18 | | e hp = 18 | ||
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| wis = 11 | | wis = 11 | ||
| cha = 9 | | cha = 9 | ||
| conditions = Drunk, Sleeping | |||
| conditions = Drunk | | passives = Brute, Darkvision, Opportunity Attack, Tenacity (passive feature) @ Morningstar | ||
| passives = Brute, Darkvision, Opportunity Attack, Tenacity (passive feature) | | t passives = Brute, Darkvision, Opportunity Attack, Savage Attacker, Tenacity (passive feature) @ Morningstar | ||
}} | }} | ||
'''Stimk''' is a [[Bugbear (Race)|bugbear]] in the [[Goblin Camp]] in [[Act One]]. | |||
== Involvement == | == Involvement == | ||
=== Act One === | |||
Stimk can be found on the northern edge of the Goblin Camp with several other [[Goblin|goblins]] and a bugbear who have fallen into a drunk slumber. If the party attack the cracked wall to gain entry into the [[Shattered Sanctum]], it causes all nearby enemies to wake up and initiate combat. The party can also startle Stimk awake by landing nearby with a {{SAI|Jump}}. It is possible to avoid combat by passing a skill check. | |||
* {{Dialogue option|SLEEP, OR '''DIE.''' YOUR CHOICE.|tags=Barbarian|roll=Intimidation|dc=10|advantage=y}} | * {{Dialogue option|SLEEP, OR '''DIE.''' YOUR CHOICE.|tags=Barbarian|roll=Intimidation|dc=10|advantage=y}} | ||
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* {{Dialogue option|Sleep is for the weak. I could have killed you where you lay.|roll=Intimidation|dc=15}} | * {{Dialogue option|Sleep is for the weak. I could have killed you where you lay.|roll=Intimidation|dc=15}} | ||
* {{Dialogue option|Huh? I was sleeping with the rest of you. No idea who made that racket.|roll=Deception|dc=15}} | * {{Dialogue option|Huh? I was sleeping with the rest of you. No idea who made that racket.|roll=Deception|dc=15}} | ||
* {{Dialogue option|You dare speak to me like that? Go back to sleep.|tags=Illithid|roll=Wisdom|dc=2}} | * {{Dialogue option|You dare speak to me like that? Go back to sleep.|tags=Illithid|roll=Wisdom|dc=2}} | ||
Offering Stimk an alcoholic beverage such as [[Ithbank]]: | |||
* {{Dialogue option|Sorry - I thought you might need fresh drinks.|roll=Persuasion|dc=7}} | |||
Despite threatening to kill the party if woken up again, no amount of disturbance will force Stimk from another slumber. Failing any of the above checks will cause combat to initiate. | |||
== Combat == | == Combat == | ||
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{{Feature box|Main Hand Attack|item=Morningstar}} | {{Feature box|Main Hand Attack|item=Morningstar}} | ||
{{Feature box|Throw|item=Javelin}} | {{Feature box|Throw|item=Javelin}} | ||
== Notes == | |||
{{notebegin}} | |||
* Stimk grants 20 [[Experience|XP]] when killed. | |||
{{noteend}} | |||
== External links == | == External links == |
Latest revision as of 06:57, 21 November 2024
Stimk is a bugbear in the Goblin Camp in Act One.
Involvement[edit | edit source]
Act One[edit | edit source]
Stimk can be found on the northern edge of the Goblin Camp with several other goblins and a bugbear who have fallen into a drunk slumber. If the party attack the cracked wall to gain entry into the Shattered Sanctum, it causes all nearby enemies to wake up and initiate combat. The party can also startle Stimk awake by landing nearby with a . It is possible to avoid combat by passing a skill check.
- [BARBARIAN] [INTIMIDATION] SLEEP, OR DIE. YOUR CHOICE. (DC 10 )
- [HALF-ORC] [INTIMIDATION] Go back to sleep before I put you to sleep. (DC 10)
- [INTIMIDATION] Sleep is for the weak. I could have killed you where you lay. (DC 15)
- [DECEPTION] Huh? I was sleeping with the rest of you. No idea who made that racket. (DC 15)
- [ILLITHID] [WISDOM] You dare speak to me like that? Go back to sleep. (DC 2)
Offering Stimk an alcoholic beverage such as Ithbank:
- [PERSUASION] Sorry - I thought you might need fresh drinks. (DC 7)
Despite threatening to kill the party if woken up again, no amount of disturbance will force Stimk from another slumber. Failing any of the above checks will cause combat to initiate.
Combat[edit | edit source]
Attacks and abilities[edit | edit source]
Notes[edit | edit source]
- Stimk grants 20 XP when killed.
External links[edit | edit source]
- Stimk on the Forgotten Realms Wiki