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Trinzas: Difference between revisions
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{{PageSeo | |||
| description = Warrior Trinzas is a goblin warrior guarding the entrance hall of the Shattered Sanctum in Act One. | |||
| image = Trinzas.png | |||
}} | |||
{{Infobox creature | {{Infobox creature | ||
| name = Warrior Trinzas | | name = Warrior Trinzas | ||
| image = <gallery> | | image = <gallery> | ||
Trinzas.png|In-game | |||
Portrait Trinzas.png|Portrait | Portrait Trinzas.png|Portrait | ||
</gallery> | </gallery> | ||
Line 9: | Line 13: | ||
| archetype = [[Goblin Warrior]] | | archetype = [[Goblin Warrior]] | ||
| level = 2 | | level = 2 | ||
| size = Small | | size = [[Small]] | ||
| type = [[Humanoid]] | | type = [[Humanoid]] | ||
| ac = 13 | | ac = 13 | ||
Line 24: | Line 28: | ||
| cha = 8 | | cha = 8 | ||
| passives = Darkvision, Opportunity Attack | | passives = Darkvision, Opportunity Attack | ||
| t passives = Darkvision | | t passives = Darkvision, Fury of the Small, Opportunity Attack | ||
}} | }} | ||
'''Warrior Trinzas''' is a [[ | '''Warrior Trinzas''' is a [[goblin]] stationed in the [[Goblin Camp]] in [[Act One]]. | ||
== Involvement == | == Involvement == | ||
=== Act One === | |||
Warrior Trinzas is one of the guards at the inner entrance to the [[Shattered Sanctum]]. {{CharLink|Nrog}} will occasionally converse with Trinzas about the loud party in the courtyard or the recent prisoner from {{CharLink|Aradin Beno|Aradin's}} adventuring party. Upon first entering the area, the party is immediately questioned by Trinzas for the intrusion and will require passing skill checks to progress farther. | |||
* If | * If having freed {{CharLink|Sazza}} as part of {{Quest|Save the Goblin Sazza}}, she will avoid combat by vouching for the party. | ||
* | * {{Dialogue option|I'm not here to talk to a lowly guard.|tags=Illithid|roll=Wisdom|dc=5}} | ||
* {{ | * {{Dialogue option|I've got an audience with the one in charge.|roll=Deception|dc=15}} | ||
* {{ | * {{Dialogue option|I've got an audience with the one in charge.|tags=Drow}} | ||
* {{ | * {{Dialogue option|You don't need to know about my business. ''Move''."|roll=Intimidation|dc=15}} | ||
* {{Dialogue option|Let. Me. '''Through.'''|tags=Barbarian|roll=Intimidation|dc=15|advantage=y}} | |||
* {{Dialogue option|You ''will'' let me in.|tags=True Soul}} | |||
* {{Dialogue option|''Probe her thoughts.''|tags=Detect Thoughts|roll=Wisdom}} | |||
** {{Dialogue option|I'm here to see the True Souls. Do you want to keep them waiting?}} | |||
If | If the party fail any of the checks, they are forced to leave and can only enter the area through stealth or violence. If the party pass any of the above skill checks, they are permitted entry into the area and are awarded 120 [[Experience|XP]] as if they defeated all the goblins in the entrance hall. | ||
== Combat == | == Combat == | ||
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{{Feature box|Main Hand Attack|item=Greataxe}} | {{Feature box|Main Hand Attack|item=Greataxe}} | ||
{{Feature box|Throw Stone}} | {{Feature box|Throw Stone}} | ||
== Idle banter == | |||
Trinzas occasionally chats with {{CharLink|Nrog}}: | |||
{{Dialogue start}} | |||
'''Warrior Trinzas:''' Bloody racket... | |||
* '''Warrior Nrog:''' Aw, c'mon now. They're just 'avin a bit o' fun. | |||
** '''Warrior Trinzas:''' Aye - so much fun that those thieves almost got past. | |||
*** '''Warrior Nrog:''' We got 'em though, eh? And once the whelp starts singin' we'll know who sent 'em. | |||
**** '''Warrior Trinzas:''' Aye. Might be we'll pay 'em a visit in return. That'll be some real fun. | |||
{{Dialogue end}} | |||
== External links == | |||
* {{FRWiki|Trinzas|long}} | |||
{{Goblin Camp}} | {{Goblin Camp}} |
Latest revision as of 09:10, 21 November 2024
Involvement[edit | edit source]
Act One[edit | edit source]
Warrior Trinzas is one of the guards at the inner entrance to the Shattered Sanctum. Nrog will occasionally converse with Trinzas about the loud party in the courtyard or the recent prisoner from Aradin's adventuring party. Upon first entering the area, the party is immediately questioned by Trinzas for the intrusion and will require passing skill checks to progress farther.
- If having freed Sazza as part of , she will avoid combat by vouching for the party.
- [ILLITHID] [WISDOM] I'm not here to talk to a lowly guard. (DC 5)
- [DECEPTION] I've got an audience with the one in charge. (DC 15)
- [DROW] I've got an audience with the one in charge.
- [INTIMIDATION] You don't need to know about my business. Move." (DC 15)
- [BARBARIAN] [INTIMIDATION] Let. Me. Through. (DC 15 )
- [TRUE SOUL] You will let me in.
- [DETECT THOUGHTS] [WISDOM] Probe her thoughts.
- I'm here to see the True Souls. Do you want to keep them waiting?
If the party fail any of the checks, they are forced to leave and can only enter the area through stealth or violence. If the party pass any of the above skill checks, they are permitted entry into the area and are awarded 120 XP as if they defeated all the goblins in the entrance hall.
Combat[edit | edit source]
Attacks and abilities[edit | edit source]
Idle banter[edit | edit source]
Trinzas occasionally chats with Nrog:
Warrior Trinzas: Bloody racket...
- Warrior Nrog: Aw, c'mon now. They're just 'avin a bit o' fun.
- Warrior Trinzas: Aye - so much fun that those thieves almost got past.
- Warrior Nrog: We got 'em though, eh? And once the whelp starts singin' we'll know who sent 'em.
- Warrior Trinzas: Aye. Might be we'll pay 'em a visit in return. That'll be some real fun.
- Warrior Nrog: We got 'em though, eh? And once the whelp starts singin' we'll know who sent 'em.
- Warrior Trinzas: Aye - so much fun that those thieves almost got past.
External links[edit | edit source]
- Trinzas on the Forgotten Realms Wiki