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Za'krug: Difference between revisions

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Portrait Za'krug.png|Portrait
Portrait Za'krug.png|Portrait
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| va = Adam Rhys Dee
| faction = [[Cult of the Absolute]]
| faction = [[Cult of the Absolute]]
| race = [[Goblin]]
| race = [[Goblin]]

Latest revision as of 19:28, 19 September 2024

Za'krug is the goblin boss leading the attack on the Druid Grove at the start of Act One.

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Scouts - get to the high ground. Raiders - charge the bastards!
Za'krug

Involvement[edit | edit source]

When the party approaches the Druid Grove for the first time, a cutscene will begin in which Za'krug and a group of goblins attack Aradin, Barth, and Remira outside the main entrance of the Grove. After the cutscene concludes, Za'krug is immediately hostile.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Goblin Scimitar
Normal weapon damage
Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Reckless Warcry.webp
Reckless Warcry Reckless Warcry ()
Increase your Strength by 3, at the cost of decreasing your Armour Class by 1.
AoE: 15 m / 50 ft (Radius)

Notable loot[edit | edit source]

Gallery[edit | edit source]

Notes[edit | edit source]

External links[edit | edit source]