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Drar: Difference between revisions

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(alphabetical order of passives)
m (Added combat-relevant skills to infobox)
 
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| race = [[Duergar]]
| race = [[Duergar]]
| class = [[Fighter]]
| class = [[Ranger]]
| level = 5
| level = 5
| faction = [[Cult of the Absolute]]
| faction = [[Cult of the Absolute]]
| hp = 44
| hp = 44
| ac = 13
| ac = 13
| size = Medium
| size = [[Medium]]
| type = Humanoid
| type = [[Humanoid]]
| initiative = +2
| initiative = +2
| movement m = 9
| movement m = 9
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| str save prof = yes
| str save prof = yes
| dex save prof = yes
| dex save prof = yes
| athletics = 1
| acrobatics = 2
| perception = 1
| resistances = poison resistance nm
| resistances = poison resistance nm
| passives = Duergar Resilience, Dwarven Resilience, Extra Attack, Opportunity Attack, Sunlight Sensitivity, Superior Darkvision
| passives = Duergar Resilience, Dwarven Resilience, Extra Attack, Opportunity Attack, Sunlight Sensitivity, Superior Darkvision
}}
}}


'''Drar''' is a [[Duergar]] [[Fighter]] who can be found at the [[Grymforge]] during [[Act One]].
'''Drar''' is a [[Duergar]] [[Ranger]] who can be found at the [[Grymforge]] during [[Act One]].
__NOTOC__
__NOTOC__
==Involvement==
==Involvement==
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[[Category:Characters in Grymforge]]
[[Category:Characters in Grymforge]]
[[Category:Characters in Act One]]
[[Category:Characters in Act One]]
[[Category:Rangers]]

Latest revision as of 06:52, 11 November 2024

Drar is a Duergar Ranger who can be found at the Grymforge during Act One.

Involvement[edit | edit source]

Drar patrols near the Gnome slaves.

Drar is a member of the Cult of the Absolute. Should the party conspire with Brithvar Elder Brithvar against Nere Nere, he would side with Elenna Thrinn Sergeant Thrinn and the other novices of the cult and fight against the party.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Ensnaring Strike Ranged.webp
Ensnaring Strike (Ranged) Ensnaring Strike (Ranged) ()
Normal weapon damage Your attack summons thorny vines, dealing Weapon Damage and possibly Ensnaring Ensnaring your target. Ensnared creatures cannot move and take 1d6Damage TypesPiercing damage at the start of each turn. An ally can use their Help Action to try and tear away the vines.
STR Save
 Range: 18 m / 60 ft
Hunter's Mark.webp
Hunter's Mark Hunter's Mark ()

Mark a creature as your quarry to deal an additional 1d6Damage TypesWeapon damage whenever you hit it with a weapon attack.

If the target dies before the spell ends, you can use Reapply Hunter's Mark Reapply Hunter's Mark to mark a new creature.

 Range: 18 m / 60 ft
Ranged Attack.webp
Ranged Attack Ranged Attack ()   –  Heavy Crossbow
Normal weapon damage Make a ranged attack with your equipped weapon.
 Range: 18 m / 60 ft

Notable loot[edit | edit source]

Related quests[edit | edit source]