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Nature's Snare: Difference between revisions
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(specified coords for chest location, key, dc; also that chest is trapped) |
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| special = | | special = | ||
| weapon actions = Topple | | weapon actions = Topple | ||
| where to find = | | where to find = [[Underground Passage]]: In a trapped [[Heavy Chest]] at {{Coords|-425|-200}} | ||
| | * The chest is opened with {{Ability Check|Sleight of Hand|15}} or using the [[Charred Key]] found on the corpse at {{Coords|-455|-183}} | ||
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Latest revision as of 08:40, 26 October 2024
Nature's Snare is a variant of the Quarterstaves family of weapons that gives its wielder a chance to Ensnare non-plants and non-beasts on hit.
Thread-like vines wriggle along this wooden staff.
Properties
- One-handed damage
- 1d6 (1~6) + Strength modifier Bludgeoning
- Two-handed damage
- 1d8 (1~8) + Strength modifier Bludgeoning
- Details
- Rarity: Uncommon
- Enchantment: None
- Versatile
- Dippable
- Melee: 1.5 m / 5 ft
- Weight: 1.8 kg / 3.6 lb
- Price: 400 gp
-
UID
DEN_TunnelStaffUUID
4893bf4e-97e1-48e0-ada8-6bbf115ad68b
Special
The holder of this item gains:
- Fly Trap
- Chance to target if it is not a plant or a beast.
Weapon actions
If you have proficiency, equip in main hand to gain:
Where to find
- Underground Passage: In a trapped Heavy Chest at X: -425 Y: -200
- The chest is opened with DC 15 Sleight of Hand check or using the Charred Key found on the corpse at X: -455 Y: -183