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Shield Bash: Difference between revisions
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| granted by items = Absolute's Protector, Adamantine Shield, Justiciar's Greatshield, Ketheric's Shield, Sentinel Shield, Shield of Scorching Reprisal, Shield of Shielding, Abdel's Trusted Shield, Shield of Devotion, Shield of the Undevout, Swires' Sledboard | | granted by items = Absolute's Protector, Adamantine Shield, Justiciar's Greatshield, Ketheric's Shield, Sentinel Shield, Shield of Scorching Reprisal, Shield of Shielding, Abdel's Trusted Shield, Shield of Devotion, Shield of the Undevout, Swires' Sledboard | ||
| grants = Shield Blow | | grants = Shield Blow | ||
| | | bugs = * The description of this passive states it requires a Dexterity saving throw. This is incorrect, as it requires a Strength saving throw. | ||
}} | }} |
Latest revision as of 08:49, 24 January 2025
Shield Bash is a passive feature granted by many Shields that allows you to strike back at an enemy that hits you, knocking them .
Description
When a foe hits you with a melee attack, you can use your reaction to knock it unless they succeed a Dexterity saving throw.
Details
- Cost:
-
Reaction
Grants:
How to learn
Used by creatures:
Bugs
- The description of this passive states it requires a Dexterity saving throw. This is incorrect, as it requires a Strength saving throw.