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Brelal'reth: Difference between revisions

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(Created page with "{{UnderConstruction}} {{Infobox creature | name = Warrior Brelal’reth | image = <gallery> INQ Brelal'reth.png|In-game Portrait Brelal'reth.png|Portrait </gallery> | race = Githyanki | level = 5 | size = Medium | type = Humanoid | faction = Crèche Y'llek | archetype = Warrior | ac = 17 | e hp = 28 | hp = 41 | t hp = 53 | weight kg = 75 | level = 5 | str = 17 | dex = 14 | con = 15 | int = 10 | wis = 12 | cha = 10 | str save prof = y | con save prof = y |...")
 
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| race = [[Githyanki]]
| race = [[Githyanki]]
| level = 5
| size = Medium
| size = Medium
| type = [[Humanoid]]
| type = [[Humanoid]]
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[[Category: Githyanki]]
[[Category: Githyanki]]
[[Category: Humanoids]]
[[Category: Humanoids]]
[[Category: Fighters]]

Latest revision as of 12:55, 4 September 2024

Warrior Brelal’reth is a githyanki warrior found in Act One. She is a member of Inquisitor W'wargaz's retinue.

Involvement[edit | edit source]

Brelal’reth stands inside the Inquisitor's Chamber of Crèche Y'llek, near the entrance. She will encourage the party to talk to the inquisitor and tell them it’s an honour. However, if the player character is a Githyanki themselves, she will react milder, expressing hope that they have brought good news.

She will become hostile to the party if they refuse to hand over the Mysterious Artefact, or if they progress far enough in The Githyanki Warrior.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Githyanki Greatsword
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Disarming Attack Melee.webp
Disarming Attack (Melee) Disarming Attack (Melee) ()
Normal weapon damage + Superiority Die Damage TypesWeapon damage Spend a superiority die to deal Weapon Damage + 1d8 Physical damage and potentially force the target to drop the weapons they are holding.
Second Wind.webp
Second Wind Second Wind ()
D10 Healing.png 1d10 (1~10) hit points
+
Fighter Level hit points

Draw on your stamina to protect yourself. You regain 1d10 + Fighter Levelhit points.

 Range: Self
Recharge: Short rest