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[[File:Abandoned Cistern.jpg|frameless|right|350px]]
{{Location page
{{Relative location
| prefix = The
|region = Baldur's Gate
| name = Abandoned Cistern
|location = {{PAGENAME}}
| alt name =
|south    =  
| image = Abandoned Cistern.jpg
|north   =  
| image description = Abandoned Cistern in the [[Lower City Sewers]]
|west     =  
| act = three
|east     = Lower City Sewers
| summary =
|float = right
| region prefix = the
| region = Undercity
| north =
| west =
| east = Lower City Sewers
| south =
}}
}}
'''Abandoned Cistern''' is a [[location]] accessible west from the [[Lower City Sewers]] area of [[Baldur's Gate]] during [[Act Three]].
==Overview==
 
It can be accessed from three entrances:
== Access ==
It can be accessed from two entrances:
* From the northern side on a "ramp" towards a broken stone wall, at roughly {{Coords|-167|864}}.
* From the northern side on a "ramp" towards a broken stone wall, at roughly {{Coords|-167|864}}.
* From the western side through a door, with caustic brine on the ground on the other side, near {{Coords|-155|877}}
* From the western side through a door, with caustic brine on the ground on the other side, near {{Coords|-155|877}}
* From a basement in the [[Lower City]], in a hidden trapped room beyond a door labeled "Keep Out" {{Coords|-250|-90}}


==Overview==
A locked '''Sluice Gate''' must be opened to access the second half of the area. It cannot be lockpicked. To open the gate, either make a DC 25 [[Athletics]] check to turn the '''Sluice Valve''', or turn the '''Water Level Valve''' and '''Temperature Valve''' until they are both at the perfect level. Use the '''Emergency Release Valve''' if either level gets too high.
A locked '''Sluice Gate''' must be opened to access the second half of the area. It cannot be lockpicked. To open the gate, either make a DC 25 [[Athletics]] check to turn the '''Sluice Valve''', or turn the '''Water Level Valve''' and '''Temperature Valve''' until they are both at the perfect level. Use the '''Emergency Release Valve''' if either level gets too high.


A '''Ladder''' {{Coords|-283|878}} can be found past the Sluice Gate in a stone alcove at the back of the room. On interaction, causes a screen transition which leads to an area called ''"Gardener's Basement."'' This has another exit that leads to a door labeled "Keep Out" in the [[Lower City]].
A '''Ladder''' {{Coords|-283|878}} can be found past the Sluice Gate in a stone alcove at the back of the room. On interaction, causes a screen transition which leads to an area called ''"Gardener's Basement."'' This has another exit that leads to a door labeled "Keep Out" in the Lower City.


{{CharLink|Minsc}} can be found here as part of the quest {{Quest|The High Harper}}, along with various hostile [[Doppleganger|dopplegangers]] and Bhaalists. If saved, Minsc will subsequently break through a wall to a hidden area to the north, seeking {{CharLink|Boo}}, his animal companion. The first room in this area has a set of artifacts, presumably mementos of the heroes that accompanied [[Gorion's Ward]] during the events of Baldur's Gate I and II. These include a halfling-sized warhammer, representing Mazzy Fentan; a turnip for Jan Jansen; a mailed fist for Keldorn Firecam; a pair of carved wooden wings for Aerie and a cracked wooden mask, representing Dynaheir. Unlike the first for, the latter can't be taken.
=== Stone Lord Hideout ===
[[File:Stone Lord Hideout.jpg|thumb|right|Overview of the Stone Lord's hideout.]]
{{CharLink|Minsc}} can be found here as part of the quest {{Quest|The High Harper}}, along with various hostile [[Doppleganger|dopplegangers]] and Bhaalists. If saved, Minsc will subsequently break through a wall to a hidden area to the north, seeking {{CharLink|Boo}}, his animal companion. The first room in this area has a set of artifacts, presumably mementos of the heroes that accompanied {{FRWiki|Abdel Adrian|Gorion's Ward}} during the events of Baldur's Gate I and II. These include a halfling-sized warhammer, representing Mazzy Fentan; a turnip for Jan Jansen; a mailed fist for Keldorn Firecam; a pair of carved wooden wings for Aerie and a cracked wooden mask, representing Dynaheir. Unlike the first four, the latter can't be taken.


Beyond is another chamber where Boo can be found.
Beyond is another chamber where Boo can be found.


===Characters===
== Related locations ==
* {{CharLink|'Jaheira'}}
* {{Loc|Lower City Sewers}}
* {{CharLink|Boo}}
 
* {{CharLink|Minsc}}
== Notable characters ==
* {{CharLink|Roah Moonglow}} - if not killed before
* {{MdCharLink|Jaheira (doppelganger)|'Jaheira'}}
* {{MdCharLink|Boo}}
* {{MdCharLink|Minsc}}
* {{MdCharLink|Friol}} - if Roah has been killed prior to Act Three
* {{MdCharLink|Roah Moonglow}} - if not killed before


===Creatures===
=== Other characters ===
* [[Doppelganger]]
* {{MdCharLink|Aicir Tapol}}
* {{MdCharLink|Dellinjah Dax}}
* {{MdCharLink|Edward Tremby}}
* {{MdCharLink|Minsc}}
* {{MdCharLink|Nov Shmoz}}
* {{MdCharLink|Snicker}}


===Related quests===
== Related quests ==
* {{Quest|Aid the Underduke}}
* {{Quest|Aid the Underduke}}
* {{Quest|The High Harper}}
* {{Quest|The High Harper}}

Latest revision as of 12:41, 29 September 2024

Undercity
Abandoned Cistern Lower City Sewers
The Abandoned Cistern is a Location within the Undercity in Act Three of Baldur's Gate 3.

Overview[edit | edit source]

It can be accessed from three entrances:

  • From the northern side on a "ramp" towards a broken stone wall, at roughly X: -167 Y: 864.
  • From the western side through a door, with caustic brine on the ground on the other side, near X: -155 Y: 877
  • From a basement in the Lower City, in a hidden trapped room beyond a door labeled "Keep Out" X: -250 Y: -90

A locked Sluice Gate must be opened to access the second half of the area. It cannot be lockpicked. To open the gate, either make a DC 25 Athletics check to turn the Sluice Valve, or turn the Water Level Valve and Temperature Valve until they are both at the perfect level. Use the Emergency Release Valve if either level gets too high.

A Ladder X: -283 Y: 878 can be found past the Sluice Gate in a stone alcove at the back of the room. On interaction, causes a screen transition which leads to an area called "Gardener's Basement." This has another exit that leads to a door labeled "Keep Out" in the Lower City.

Stone Lord Hideout[edit | edit source]

Overview of the Stone Lord's hideout.

Minsc Minsc can be found here as part of the quest The High Harper The High Harper, along with various hostile dopplegangers and Bhaalists. If saved, Minsc will subsequently break through a wall to a hidden area to the north, seeking Boo Boo, his animal companion. The first room in this area has a set of artifacts, presumably mementos of the heroes that accompanied Gorion's Ward during the events of Baldur's Gate I and II. These include a halfling-sized warhammer, representing Mazzy Fentan; a turnip for Jan Jansen; a mailed fist for Keldorn Firecam; a pair of carved wooden wings for Aerie and a cracked wooden mask, representing Dynaheir. Unlike the first four, the latter can't be taken.

Beyond is another chamber where Boo can be found.

Related locations[edit | edit source]

Notable characters[edit | edit source]

Other characters[edit | edit source]

Related quests[edit | edit source]

External links[edit | edit source]