Ad placeholder
Water: Difference between revisions
HiddenDragon (talk | contribs) mNo edit summary |
No edit summary |
||
(10 intermediate revisions by 4 users not shown) | |||
Line 4: | Line 4: | ||
| controller icon = Water A Unfaded.png | | controller icon = Water A Unfaded.png | ||
| icon = Water A Unfaded Icon.png | | icon = Water A Unfaded Icon.png | ||
| description = '''Water''' is a common [[Miscellaneous]] item found throughout the game. It can be thrown to create a {{Area|Water | | description = '''Water''' is a common [[Miscellaneous]] item found throughout the game. It can be thrown to create a {{Area|Water}} surface. | ||
| quote = The Sword Coast's finest well water, bottled for convenience. | | quote = The Sword Coast's finest well water, bottled for convenience. | ||
| type = Misc | | type = Misc | ||
| rarity = common | | rarity = common | ||
Line 19: | Line 18: | ||
**{{icon|Aoe Icon.png|25}}Creates area: Water | **{{icon|Aoe Icon.png|25}}Creates area: Water | ||
**Gives the {{Cond|Wet}} condition on any creatures in the splash zone. | **Gives the {{Cond|Wet}} condition on any creatures in the splash zone. | ||
| area = Water | | area = Water | ||
| area shape = Radius | | area shape = Radius | ||
| area range m = 2 | | area range m = 2 | ||
Line 27: | Line 26: | ||
| condition duration = 3 | | condition duration = 3 | ||
| single use = yes | | single use = yes | ||
}}<br> | }}<br> | ||
Line 34: | Line 32: | ||
| controller icon = Water B Unfaded.png | | controller icon = Water B Unfaded.png | ||
| icon = Water B Unfaded Icon.png | | icon = Water B Unfaded Icon.png | ||
| description = '''Water''' is a common [[Miscellaneous]] item found throughout the game. It can be thrown to create a {{Area|Water | | description = '''Water''' is a common [[Miscellaneous]] item found throughout the game. It can be thrown to create a {{Area|Water}} surface. | ||
| quote = Its brackish taste and slightly verdant tinge suggest this water may have travelled from the coastal marshes. | | quote = Its brackish taste and slightly verdant tinge suggest this water may have travelled from the coastal marshes. | ||
| type = Misc | | type = Misc | ||
| rarity = common | | rarity = common | ||
Line 49: | Line 46: | ||
**{{icon|Aoe Icon.png|25}}Creates area: Water | **{{icon|Aoe Icon.png|25}}Creates area: Water | ||
**Gives the {{Cond|Wet}} condition on any creatures in the splash zone. | **Gives the {{Cond|Wet}} condition on any creatures in the splash zone. | ||
| area = Water | | area = Water | ||
| area shape = Radius | | area shape = Radius | ||
| area range m = 2 | | area range m = 2 | ||
Line 57: | Line 54: | ||
| condition duration = 3 | | condition duration = 3 | ||
| single use = yes | | single use = yes | ||
| | | where to find = | ||
}} <br> | }} <br> | ||
Line 64: | Line 61: | ||
| controller icon = Water wicker Unfaded.png | | controller icon = Water wicker Unfaded.png | ||
| icon = Water wicker icon.png | | icon = Water wicker icon.png | ||
| description = '''Water''' is a common [[Miscellaneous]] item found throughout the game. It can be thrown to create a {{Area|Water | | description = '''Water''' is a common [[Miscellaneous]] item found throughout the game. It can be thrown to create a {{Area|Water}} surface. | ||
| quote = This bottle has been carefully sealed, ensuring the water within remains untainted. | | quote = This bottle has been carefully sealed, ensuring the water within remains untainted. | ||
| where to find = | | where to find = | ||
Line 79: | Line 76: | ||
**{{icon|Aoe Icon.png|25}}Creates area: Water | **{{icon|Aoe Icon.png|25}}Creates area: Water | ||
**Gives the {{Cond|Wet}} condition on any creatures in the splash zone. | **Gives the {{Cond|Wet}} condition on any creatures in the splash zone. | ||
| area = Water | | area = Water | ||
| area shape = Radius | | area shape = Radius | ||
| area range m = 2 | | area range m = 2 | ||
Line 87: | Line 84: | ||
| condition duration = 3 | | condition duration = 3 | ||
| single use = yes | | single use = yes | ||
}} <br> | }} <br> | ||
Line 94: | Line 90: | ||
| controller icon = Water Wicker B Unfaded.png | | controller icon = Water Wicker B Unfaded.png | ||
| icon = Water Wicker B Unfaded Icon.png | | icon = Water Wicker B Unfaded Icon.png | ||
| description = '''Water''' is a common [[Miscellaneous]] item found throughout the game. It can be thrown to create a {{Area|Water | | description = '''Water''' is a common [[Miscellaneous]] item found throughout the game. It can be thrown to create a {{Area|Water}} surface. | ||
| quote = Crystal-clear water gathered from glacial streams in the Spine of the World. | | quote = Crystal-clear water gathered from glacial streams in the Spine of the World. | ||
| where to find = | | where to find = Found throughout the game as set-dressing and random loot | ||
* Sold by {{CharLink|Auntie Ethel}} in [[Act One]] | |||
* Sold by many innkeeper characters | |||
| notes = The first variant of water is by far the most common. | |||
| type = Misc | | type = Misc | ||
| rarity = common | | rarity = common | ||
Line 109: | Line 108: | ||
**{{icon|Aoe Icon.png|25}}Creates area: Water | **{{icon|Aoe Icon.png|25}}Creates area: Water | ||
**Gives the {{Cond|Wet}} condition on any creatures in the splash zone. | **Gives the {{Cond|Wet}} condition on any creatures in the splash zone. | ||
| area = Water | | area = Water | ||
| area shape = Radius | | area shape = Radius | ||
| area range m = 2 | | area range m = 2 | ||
Line 117: | Line 116: | ||
| condition duration = 3 | | condition duration = 3 | ||
| single use = yes | | single use = yes | ||
}} <br> | }} <br> | ||
== Passive | == Passive features == | ||
Water has 1 [[Hit points|hit point]]. | |||
{{Resistances | {{Resistances | ||
| Piercing = Resistant | | Piercing = Resistant |
Latest revision as of 09:54, 12 December 2024
Water is a common Miscellaneous item found throughout the game. It can be thrown to create a Water surface.
![Description Icon.png](/w/images/thumb/5/5b/Description_Icon.png/24px-Description_Icon.png)
The Sword Coast's finest well water, bottled for convenience.
Properties
Miscellaneous Items
Single Use
Rarity: Common
Weight: 0.5 kg / 1 lb
Price: 5 gp
UID
CONS_DRINK_WATER_AUUID
640302a8-d841-44d6-996d-2addda644306
Effect
- this bottle to create a water surface.
Range: 18 m / 60 ft
Creates area: Water
- Gives the condition on any creatures in the splash zone.
Condition: Wet
Area: Water
![Water Water](/w/images/thumb/1/1c/Water_surface_Icon.webp/30px-Water_surface_Icon.webp.png)
Duration: Permanent
AoE: 2 m / 7 ft (Radius)
Douses unprotected flames. Can be electrified or frozen.
Type: Surface
Water is a common Miscellaneous item found throughout the game. It can be thrown to create a Water surface.
![Description Icon.png](/w/images/thumb/5/5b/Description_Icon.png/24px-Description_Icon.png)
Its brackish taste and slightly verdant tinge suggest this water may have travelled from the coastal marshes.
Properties
Miscellaneous Items
Single Use
Rarity: Common
Weight: 0.5 kg / 1 lb
Price: 5 gp
UID
CONS_DRINK_WATER_BUUID
94f1d6d2-8a70-4ab9-a8cf-376dd0bc294a
Effect
- this bottle to create a water surface.
Range: 18 m / 60 ft
Creates area: Water
- Gives the condition on any creatures in the splash zone.
Condition: Wet
Area: Water
![Water Water](/w/images/thumb/1/1c/Water_surface_Icon.webp/30px-Water_surface_Icon.webp.png)
Duration: Permanent
AoE: 2 m / 7 ft (Radius)
Douses unprotected flames. Can be electrified or frozen.
Type: Surface
Water is a common Miscellaneous item found throughout the game. It can be thrown to create a Water surface.
![Description Icon.png](/w/images/thumb/5/5b/Description_Icon.png/24px-Description_Icon.png)
This bottle has been carefully sealed, ensuring the water within remains untainted.
Properties
Miscellaneous Items
Single Use
Rarity: Common
Weight: 0.5 kg / 1 lb
Price: 5 gp
UID
CONS_Drink_Water_A_WickerUUID
00253e1b-375c-4ef4-8808-974cab615ff7
Effect
- this bottle to create a water surface.
Range: 18 m / 60 ft
Creates area: Water
- Gives the condition on any creatures in the splash zone.
Condition: Wet
Area: Water
![Water Water](/w/images/thumb/1/1c/Water_surface_Icon.webp/30px-Water_surface_Icon.webp.png)
Duration: Permanent
AoE: 2 m / 7 ft (Radius)
Douses unprotected flames. Can be electrified or frozen.
Type: Surface
Water is a common Miscellaneous item found throughout the game. It can be thrown to create a Water surface.
![Description Icon.png](/w/images/thumb/5/5b/Description_Icon.png/24px-Description_Icon.png)
Crystal-clear water gathered from glacial streams in the Spine of the World.
Properties
Miscellaneous Items
Single Use
Rarity: Common
Weight: 0.5 kg / 1 lb
Price: 5 gp
UID
CONS_Drink_Water_B_WickerUUID
e8e427ac-9078-4471-85f2-4b8bbc3e00b5
Effect
- this bottle to create a water surface.
Range: 18 m / 60 ft
Creates area: Water
- Gives the condition on any creatures in the splash zone.
Condition: Wet
Area: Water
![Water Water](/w/images/thumb/1/1c/Water_surface_Icon.webp/30px-Water_surface_Icon.webp.png)
Duration: Permanent
AoE: 2 m / 7 ft (Radius)
Douses unprotected flames. Can be electrified or frozen.
Type: Surface
Where to find
Found throughout the game as set-dressing and random loot
- Sold by Auntie Ethel in Act One
- Sold by many innkeeper characters
Notes
The first variant of water is by far the most common.
Passive features[edit | edit source]
Water has 1 hit point.
![]() | Vulnerable |
![]() | Resistant |
![]() | Immune |
![]() | Immune |