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| image = Vlaakith-thumbnail.png
| image = Vlaakith-thumbnail.png
}}
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{{Infobox character
{{Infobox creature
| name = Vlaakith
| name = Vlaakith
| titles = The Lich Queen
| full name = Vlaakith CLVII
| image = Vlaakith-thumbnail.png
| title = The Lich Queen
| image = <gallery>Vlaakith-thumbnail.png|Cinematic
Vlaakith Model.png|Model</gallery>
| race = [[Undead]], formerly [[githyanki]]
| race = [[Undead]], formerly [[githyanki]]
| voice = Bethan Dixon Bate
| va = [https://www.imdb.com/name/nm4971258 Bethan Dixon Bate]
}}
}}
'''Vlaakith CLVII''' is the current and undying ruler of the [[githyanki]]. She oversees their operations in all the planes, and at the time of the events of [[Baldur's Gate 3]], is actively seeking the [[Mysterious Artefact]] that was stolen from her. She can also be chosen as a patron [[Deities|deity]] by githyanki [[Cleric|clerics]].
'''Vlaakith CLVII''' is the current and undying ruler of the [[githyanki]]. She oversees their operations in all the planes, and at the time of the events of [[Baldur's Gate 3]], is actively seeking the [[Mysterious Artefact]] that was stolen from her. She can also be chosen as a patron [[Deities|deity]] by githyanki [[Cleric|clerics]].
 
{{DiQ|We are githyanki. We move mountains, we snuff out stars, '''we shake the planes.'''|Vlaakith}}
== Background ==
== Background ==
Vlaakith is the imperious queen of the githyanki. A deathless lich of nearly-divine strength, she has used the prior millennia to fashion githyanki society around her image, imbuing in her gith subjects a loyalty bordering on fanaticism.
Vlaakith is the imperious queen of the githyanki. A deathless lich of nearly-divine strength, she has used the prior millennia to fashion githyanki society around her image, imbuing in her gith subjects a loyalty bordering on fanaticism.
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Being chosen by Vlaakith to "ascend" is the ultimate reward for the conquest exacted by githyanki warriors. In reality, however, this "ascension" is the utter absorption of the warrior's soul into Vlaakith's own life essence, providing the fuel that allows her to maintain undying life and divine power.
Being chosen by Vlaakith to "ascend" is the ultimate reward for the conquest exacted by githyanki warriors. In reality, however, this "ascension" is the utter absorption of the warrior's soul into Vlaakith's own life essence, providing the fuel that allows her to maintain undying life and divine power.


Through commonly accepted lore, Vlaakith is the blood descendent of Vlaakith I, herself the successor of the original gith leader [[Gith]]. Vlaakith I built her inheritance on the claiming to possess the prodigious psionic powers that allowed Gith to liberate her people from [[Illithid]] slavery. However, this was just a convenient fable; Gith's son [[Orpheus]] was the only inheritor of her unique powers of Illithid suppression. To cement her power, Vlaakith I had Orpheus imprisoned in the [[Astral Prism]] and erased all mentions of him from githyanki histories.
Through commonly accepted lore, Vlaakith is the blood descendent of Vlaakith I, herself the successor of the original gith leader [[Gith]]. Vlaakith I built her inheritance on the claiming to possess the prodigious psionic powers that allowed Gith to liberate her people from [[Illithid]] slavery. However, this was just a convenient fable; Gith's son {{CharLink|Orpheus}} was the only inheritor of her unique powers of Illithid suppression. To cement her power, Vlaakith I had Orpheus imprisoned in the {{SmRarityItem|Mysterious Artefact|Astral Prism}} and erased all mentions of him from githyanki histories.


The Lich Queen Vlaakith continues on her ancestors' legacy by doing all in her power to prevent the truth about Orpheus from becoming known, thrusting into motion the opening events of ''Baldur's Gate 3''.
The Lich Queen Vlaakith continues on her ancestors' legacy by doing all in her power to prevent the truth about Orpheus from becoming known, thrusting into motion the opening events of ''Baldur's Gate 3''.


== Interactions ==
== Involvement ==


=== Act 1 ===
=== Act 1 ===
After producing the Artefact for [[Ch'r'ai W'wargaz]] or slaying him in combat, Vlaakith appears as a massive planecaster projection before the party in [[Crèche Y'llek]]. She orders the party to venture inside the Artefact, which she calls the Astral Prism, to kill its inhabitant, claiming they have corrupted the Prism.  
After producing the Artefact for {{CharLink|W'wargaz|Ch'r'ai W'wargaz}} or slaying him in combat, Vlaakith appears as a massive planecaster projection before the party in [[Crèche Y'llek]]. She orders the party to venture inside the Artefact, which she calls the Astral Prism, to kill its inhabitant, claiming they have corrupted the Prism.  


Defying the deity by asking her to kill the being inside the prism herself, or treating her with enough continuous disrespect, results in her casting a Wish spell on the party, wishing for the party to end, resulting in an instant Game Over.
Defying the deity by asking her to kill the being inside the prism herself, treating her with enough continuous disrespect, or revealing {{CharLink|Shadowheart}} as the thief who stole the prism, results in her casting a Wish spell on the party, wishing for the party to end, resulting in an instant Game Over.


If the party entered the Prism with W'wargaz still alive, they will find that Vlaakith ordered him to execute the party, naming [[Lae'zel]] a traitor if she is present. This betrayal has a significant effect on Lae'zel's companion quest [[The Githyanki Warrior]].
If the party entered the Prism with W'wargaz still alive, they will find that Vlaakith ordered him to execute the party, naming {{CharLink|Lae'zel}} a traitor if she is present. This betrayal has a significant effect on Lae'zel's companion quest {{Quest|The Githyanki Warrior}}.


=== Act 3 ===
=== Act 3 ===
If [[Lae'zel]] is chosen as [[origin]] or kept as a [[companion]], Vlaakith will project herself to the party once more during a [[long rest]] after they discover the truth about Orpheus. She reiterates the request to kill Orpheus, this time promising Lae'zel to anoint her as ''Baht t'Vlaakith'', Vlaakith's [[Chosen]]. The decision Lae'zel makes at this point will, with finality, result in her embracing or rebuking Vlaakith.
If Lae'zel is chosen as [[origin]] or kept as a [[companion]], Vlaakith will project herself to the party once more during a [[Long Rest]] after they discover the truth about Orpheus. She reiterates the request to kill Orpheus, this time promising Lae'zel to anoint her as ''Baht t'Vlaakith'', Vlaakith's Chosen. The decision Lae'zel makes at this point will, with finality, result in her embracing or rebuking Vlaakith.


==Champions==
==Related characters==
* [[Ch'r'ai W'wargaz]], Inquisitor of Vlaakith
* {{MdCharLink|Har'rak|Ch'r'ai Har'rak}}, Paladin of Vlaakith
* [[Ch'r'ai Tska'an]], Avatar of Vlaakith
* {{MdCharLink|Tska'an|Ch'r'ai Tska'an}}, Avatar of Vlaakith
* [[Ch'r'ai Har'rak]], Paladin of Vlaakith
* {{MdCharLink|W'wargaz|Ch'r'ai W'wargaz}}, Inquisitor of Vlaakith
* {{MdCharLink|Lae'zel}}
* {{MdCharLink|Orpheus}}, Prince of the Comet
* {{MdCharLink|Voss}}
==Related locations==
* {{Loc|Crèche K'liir}}
* {{Loc|Crèche Y'llek}}


==Quotes==
==Quotes==
{{Q|Vlaakith herself. She is both the sun that blinds us and the void that contains us. Praise be.|[[Lae'zel]], when observing a portrait of Vlaakith in [[Crèche Y'llek]].}}
{{DiQ|Vlaakith herself. She is both the sun that blinds us and the void that contains us. Praise be.|Lae'zel|, when observing a portrait of Vlaakith in [[Crèche Y'llek]].}}


==Notes==
==Notes==
{{Notebegin}}
{{Notebegin}}
She can be traded with during each encounter and appears as a Level 1 githyanki:
*She can be traded with during each encounter and appears as a Level 1 githyanki:
*In [[Act One]], she will have a {{RarityItem|Divine Bone Shard}} in her inventory.
**In [[Act One]], she will have a {{RarityItem|Divine Bone Shard}} in her inventory.
*In [[Act Three]], she will possess a {{RarityItem|Silver Ingot}}.
**In [[Act Three]], she will possess a {{RarityItem|Silver Ingot}}.
*[[Warlock]]s will have a unique bit of dialogue when Vlaakith is first encountered in [[Act One]]. The Warlock's Patron takes a distinct interest in Vlaakith and sizes her up, saying "Not quite a god, but not far off", and advises caution.
 
{{Noteend}}
{{Noteend}}


==Gallery==
==Gallery==
<gallery heights="200" mode="packed">
<gallery heights="200" mode="packed">
Vlaakith Icon.png|Symbol of Vlaakith.
Vlaakith Model.png|Base model.
Vlaakith Model.png|Base model.
Screen Crèche Y'llek Portrait of Vlaakith.jpg|Portrait in the Crèche.
Screen Crèche Y'llek Portrait of Vlaakith.jpg|Portrait in the Crèche.
Vlaakith Icon.png|Symbol of Vlaakith.
Vlaakith Concept Art.png|Concept art.
Vlaakith Concept Art.png|Concept art.
Vlaakith-stepan-alekseev-07tm.webp|Concept art by Stepan Alekseev.
Vlaakith-stepan-alekseev-07tm.webp|Concept art by Stepan Alekseev.

Latest revision as of 21:36, 20 August 2024

Vlaakith CLVII is the current and undying ruler of the githyanki. She oversees their operations in all the planes, and at the time of the events of Baldur's Gate 3, is actively seeking the Mysterious Artefact that was stolen from her. She can also be chosen as a patron deity by githyanki clerics.

Portrait Vlaakith.png
We are githyanki. We move mountains, we snuff out stars, we shake the planes.

Background[edit | edit source]

Vlaakith is the imperious queen of the githyanki. A deathless lich of nearly-divine strength, she has used the prior millennia to fashion githyanki society around her image, imbuing in her gith subjects a loyalty bordering on fanaticism.

Being chosen by Vlaakith to "ascend" is the ultimate reward for the conquest exacted by githyanki warriors. In reality, however, this "ascension" is the utter absorption of the warrior's soul into Vlaakith's own life essence, providing the fuel that allows her to maintain undying life and divine power.

Through commonly accepted lore, Vlaakith is the blood descendent of Vlaakith I, herself the successor of the original gith leader Gith. Vlaakith I built her inheritance on the claiming to possess the prodigious psionic powers that allowed Gith to liberate her people from Illithid slavery. However, this was just a convenient fable; Gith's son Orpheus Orpheus was the only inheritor of her unique powers of Illithid suppression. To cement her power, Vlaakith I had Orpheus imprisoned in the Astral Prism and erased all mentions of him from githyanki histories.

The Lich Queen Vlaakith continues on her ancestors' legacy by doing all in her power to prevent the truth about Orpheus from becoming known, thrusting into motion the opening events of Baldur's Gate 3.

Involvement[edit | edit source]

Act 1[edit | edit source]

After producing the Artefact for W'wargaz Ch'r'ai W'wargaz or slaying him in combat, Vlaakith appears as a massive planecaster projection before the party in Crèche Y'llek. She orders the party to venture inside the Artefact, which she calls the Astral Prism, to kill its inhabitant, claiming they have corrupted the Prism.

Defying the deity by asking her to kill the being inside the prism herself, treating her with enough continuous disrespect, or revealing Shadowheart Shadowheart as the thief who stole the prism, results in her casting a Wish spell on the party, wishing for the party to end, resulting in an instant Game Over.

If the party entered the Prism with W'wargaz still alive, they will find that Vlaakith ordered him to execute the party, naming Lae'zel Lae'zel a traitor if she is present. This betrayal has a significant effect on Lae'zel's companion quest The Githyanki Warrior The Githyanki Warrior.

Act 3[edit | edit source]

If Lae'zel is chosen as origin or kept as a companion, Vlaakith will project herself to the party once more during a Long Rest after they discover the truth about Orpheus. She reiterates the request to kill Orpheus, this time promising Lae'zel to anoint her as Baht t'Vlaakith, Vlaakith's Chosen. The decision Lae'zel makes at this point will, with finality, result in her embracing or rebuking Vlaakith.

Related characters[edit | edit source]

Related locations[edit | edit source]

Quotes[edit | edit source]

Portrait Lae'zel.png
Vlaakith herself. She is both the sun that blinds us and the void that contains us. Praise be.
Lae'zel, when observing a portrait of Vlaakith in Crèche Y'llek.

Notes[edit | edit source]

  • She can be traded with during each encounter and appears as a Level 1 githyanki:
  • Warlocks will have a unique bit of dialogue when Vlaakith is first encountered in Act One. The Warlock's Patron takes a distinct interest in Vlaakith and sizes her up, saying "Not quite a god, but not far off", and advises caution.

Gallery[edit | edit source]

External Links[edit | edit source]

Vlaakith on the Forgotten Realms Wiki