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Stalker Svignee: Difference between revisions

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{{Infobox creature
{{Infobox creature
| name = Stalker Svignee
| name = Stalker Svignee
| full name = Stalker Svignee
| image = <gallery>
| image = Stalker Swignee Model.png
Stalker Swignee Model.png|Model
Portrait Stalker Svignee.png|Portrait
</gallery>
| imagesize = 0.6
| imagesize = 0.6
| race = [[Death knight]]
| race = [[Death Knight]]
| size = Medium
| size = Medium
| type = Undead
| type = Undead
| initiative =+0
| prof bonus = +4
| ac = 20
| ac = 20
| e hp = 162
| hp = 238
| hp = 238
| t hp = 309
| t hp = 309
Line 24: Line 25:
| con save prof = y
| con save prof = y
| wis save prof = y
| wis save prof = y
| resistances = Necrotic resistance full, Poison resistance full
| con save extra = +1
| resistances = Necrotic immunity, Poison immunity


| conditions = Marshal Undead
| conditions = Marshal Undead
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| passives = Opportunity Attack, Darkvision, Improved Extra Attack, Magic Resistance, Parry, Revenant's Ire, Riposte (passive feature)
| passives = Opportunity Attack, Darkvision, Improved Extra Attack, Magic Resistance, Parry, Revenant's Ire, Riposte (passive feature)
}}
}}
'''Stalker Svignee''' is [[Death knight]] Boss NPC who appears in [[The High Hall|Upper City Sewers]].  
'''Stalker Svignee''' is a [[Death Knight]] NPC that appears in [[The High Hall|Upper City Sewers]].  


== Overview==
== Involvement ==
Stalker Svignee is always hostile on sight.
Stalker Svignee is always hostile on sight. Defeating it allows the party to obtain a valuable {{SmRarityItem|Potion of Angelic Slumber}}.


== Attacks and abilities ==
==Combat==
=== Attacks and abilities ===
{{feature box|Staggering Smite}}
{{feature box|Staggering Smite}}
{{feature box|Hellfire Orb}}
{{feature box|Hellfire Orb}}
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{{feature box|Compelled Duel}}
{{feature box|Compelled Duel}}


== Loot ==
=== Loot ===
*{{MdRarityItem|Potion of Angelic Slumber}}
*{{MdRarityItem|Potion of Angelic Slumber}}
*{{MdRarityItem|Plate Armour}}
*{{MdRarityItem|Plate Armour}}
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*{{MdRarityItem|Helmet}}
*{{MdRarityItem|Helmet}}


{{Creatures}}
{{Upper City|state=expanded}}
[[Category: Creatures]]
[[Category:Death Knights]]
[[Category:Undead]]
[[Category:Characters]]
[[Category:Characters in Act Three]]
[[Category:Characters in the Upper City]]

Latest revision as of 18:41, 16 October 2024

Stalker Svignee is a Death Knight NPC that appears in Upper City Sewers.

Involvement[edit | edit source]

Stalker Svignee is always hostile on sight. Defeating it allows the party to obtain a valuable Potion of Angelic Slumber.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Staggering Smite.webp
Staggering Smite Staggering Smite ()
Normal weapon damage +
D6 Psychic.png 4d6 (4~24) Damage TypesPsychic

Possibly Stagger Stagger your target. It can't take reactions and is more likely to miss.

WIS Save
 Range: Normal weapon range
Fireball.webp
Hellfire Orb Hellfire Orb ()
D6 Fire.png 20d6 (20~120) Damage TypesFire

Hurl an exploding ball of hellfire that damages all nearby creatures and objects.

Hellfire burns with more fervour than any mortal flame, ignoring Resistance and Immunity to Fire damage.

DEX Save
 Range: 18 m / 60 ft
AoE: 4 m / 13 ft (Radius)
Recharge: Per Battle
Searing Smite.webp
Searing Smite Searing Smite ()
Normal weapon damage +
D6 Fire.png 1d6 (1~6) Damage TypesFire

Your weapon flares with white-hot intensity. It deals, on top of weapon damage, an extra 1d6Damage TypesFire damage and marks the target with Searing Smite Searing Smite.

 Range: Normal weapon range
Compelled Duel.webp
Compelled Duel Compelled Duel ()
Force an enemy to attack only you, giving it Disadvantage Icon.png Disadvantage against other targets.
WIS Save
 Range: 9 m / 30 ft

Loot[edit | edit source]