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Raagg: Difference between revisions

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{{PageSeo
| title =
| description =
| image =
}}
{{Infobox creature
{{Infobox creature
| name = Sharp-Eye Raagg
| name = Sharp-Eye Raagg
| title = Novice of the Absolute
| image = <gallery>
Raagg.png|In-game
Portrait Raagg.png|Portrait
</gallery>
| va = Joseph Capp
| race = [[Goblin]]
| race = [[Goblin]]
| size = Small
| faction = [[Cult of the Absolute]]
| type = Humanoid
| size = [[Small]]
| type = [[Humanoid]]
| archetype = [[Goblin Sharp-Eye]]
| level = 2
| ac = 13
| ac = 13
| e hp = 8
| e hp = 8
Line 14: Line 18:
| t hp = 15
| t hp = 15
| movement m = 9
| movement m = 9
| xp = 20
| weight kg = 35
| weight kg = 35
| level = 2
| str = 10
| str = 8
| dex = 14
| dex = 14
| con = 10
| con = 10
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| wis = 8
| wis = 8
| cha = 8
| cha = 8
 
| conditions = Slightly Drunk, Sleeping
| conditions = Drunk
| passives = Darkvision, Opportunity Attack
| passives = Darkvision, Opportunity Attack
| t passives = Darkvision, Fury of the Small, Opportunity Attack
}}
}}
'''Sharp-Eye Raagg''' is a [[Goblin]] [[Goblin Sharp-Eye]] in the [[Goblin Camp]] in [[Act One]]. She is located on the secluded northern edge of the camp with other goblins and [[Bugbear (Race)|Bugbears]] who have fallen asleep from drunkenness.


==Act One==
'''Sharp-Eye Raagg''' is a [[goblin]] stationed in the [[Goblin Camp]] in [[Act One]].
If the cracked wall leading into the [[Shattered Sanctum]] is attacked, it will wake up Raagg and the other sleeping goblins who will attack in anger.
 
== Involvement ==
=== Act One ===
Sharp-Eye Raagg can be found on the northern edge of the Goblin Camp with several other goblins and [[Bugbear (Race)|bugbears]] who have fallen into a drunk slumber. If the party attack the cracked wall to gain entry into the [[Shattered Sanctum]], it causes all nearby enemies to wake up and initiate combat. Unlike the other goblins nearby, Raagg cannot be calmed down if awakened and will immediately attack the party alongside the nearby bugbears and goblins.


==Attacks and abilities==
== Combat ==
{{Feature box|Ranged Attack|item=Goblin Bow}}
=== Attacks and abilities ===
{{Feature box|Ensnaring Strike (Ranged)}}
{{Feature box|Ensnaring Strike (Ranged)}}
{{Feature box|Nimble Escape}}
{{Feature box|Nimble Escape}}
{{Feature box|Ranged Attack|item=Goblin Bow}}
== External links ==
* {{FRWiki|Raagg|long}}


{{NavGoblinCamp}}
{{Goblin Camp}}
[[Category:Humanoids]]
[[Category:Humanoids]]
[[Category:Goblins]]
[[Category:Goblins]]
[[Category:Characters]]
[[Category:Characters in the Goblin Camp]]
[[Category:Characters in Act One]]
[[Category:Followers of the Absolute]]
[[Category:Rangers]]

Latest revision as of 01:41, 23 November 2024

Sharp-Eye Raagg is a goblin stationed in the Goblin Camp in Act One.

Involvement[edit | edit source]

Act One[edit | edit source]

Sharp-Eye Raagg can be found on the northern edge of the Goblin Camp with several other goblins and bugbears who have fallen into a drunk slumber. If the party attack the cracked wall to gain entry into the Shattered Sanctum, it causes all nearby enemies to wake up and initiate combat. Unlike the other goblins nearby, Raagg cannot be calmed down if awakened and will immediately attack the party alongside the nearby bugbears and goblins.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Ensnaring Strike Ranged.webp
Ensnaring Strike (Ranged) Ensnaring Strike (Ranged) ()
Normal weapon damage Your attack summons thorny vines, dealing Weapon Damage and possibly Ensnaring Ensnaring your target. Ensnared creatures cannot move and take 1d6Damage TypesPiercing damage at the start of each turn. An ally can use their Help Action to try and tear away the vines.
STR Save
 Range: 18 m / 60 ft
Disengage.webp
Nimble Escape Nimble Escape ()
Retreat safely: moving won't provoke Opportunity Attacks.
Ranged Attack.webp
Ranged Attack Ranged Attack ()   –  Goblin Bow
Normal weapon damage Make a ranged attack with your equipped weapon.
 Range: 18 m / 60 ft

External links[edit | edit source]