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Fighting style: Difference between revisions
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** Protection is the only Fighting Style which allows you to choose whether or not it is applied, as a [[Resources#Reaction|Reaction]]. | ** Protection is the only Fighting Style which allows you to choose whether or not it is applied, as a [[Resources#Reaction|Reaction]]. | ||
* Each fighting style can only be chosen once. | * Each fighting style can only be chosen once. | ||
** You can learn multiple types, and they will all apply as applicable; a character dual-wielding [[Hand Crossbows]] with Archery and Two-Weapon Fighting will gain +2 to attack rolls with both weapons, ''and'' | ** You can learn multiple types, and they will all apply as applicable; a character dual-wielding [[Hand Crossbows]] with Archery and Two-Weapon Fighting will gain +2 to attack rolls with both weapons, ''and'' add its Ability Score Modifier to the offhand one. | ||
== List of Fighting Styles == | == List of Fighting Styles == | ||
{{Table alignment}} | |||
{| class="wikitable | {| class="wikitable defaultcenter col1left col7left" | ||
! rowspan = 3 | Fighting Style | ! rowspan = 3 | Fighting Style | ||
! colspan = 5 | Available To | ! colspan = 5 | Available To | ||
Line 17: | Line 17: | ||
! Level 3 !! Level 10 | ! Level 3 !! Level 10 | ||
|- | |- | ||
! | ! [[Fighter]] !! [[Paladin]] !! [[Ranger]] !! [[College of Swords]] Bard!! [[Champion]] Fighter | ||
|- | |- | ||
! scope="row" | {{Pass|Archery|w=40}} | ! scope="row" | {{Pass|Archery|w=40}} | ||
| ✓ || || ✓ || || ✓ | | ✓ || || ✓ || || ✓ | ||
| You gain a +2 bonus to {{Attack Roll}}s you make with ranged [[Weapons]]. | |||
|- | |- | ||
! scope="row" | {{Pass|Defence|w=40}} | ! scope="row" | {{Pass|Defence|w=40}} | ||
| ✓ || ✓ || ✓ || || ✓ | | ✓ || ✓ || ✓ || || ✓ | ||
| You gain a +1 bonus to {{Armour Class}} while wearing [[Armour]]. | |||
|- | |- | ||
! scope="row" | {{Pass|Duelling|w=40}} | ! scope="row" | {{Pass|Duelling|w=40}} | ||
| ✓ || ✓ || ✓ || ✓ || ✓ | | ✓ || ✓ || ✓ || ✓ || ✓ | ||
| When you are wielding a melee weapon that is not Two-Handed or Versatile in one hand, and no weapon in the other, you deal an additional 2 damage with that weapon. | |||
|- | |- | ||
! scope="row" | {{Pass|Great Weapon Fighting|w=40}} | ! scope="row" | {{Pass|Great Weapon Fighting|w=40}} | ||
| ✓ || ✓ || || || ✓ | | ✓ || ✓ || || || ✓ | ||
| When you roll a 1 or 2 on a damage die for an attack with a [[Weapons|Two-Handed melee weapon]], that die is rerolled once. | |||
|- | |- | ||
! scope="row" | {{Pass|Protection|w=40}} | ! scope="row" | {{Pass|Protection|w=40}} | ||
| ✓ || ✓ || || || ✓ | | ✓ || ✓ || || || ✓ | ||
| When you have a [[Shields|Shield]], impose {{Disadvantage}} on an enemy who attacks one of your allies when you are within {{Distance|melee}}. You must be able to see the enemy. | |||
|- | |- | ||
! scope="row" | {{Pass|Two-Weapon Fighting|w=40}} | ! scope="row" | {{Pass|Two-Weapon Fighting|w=40}} | ||
| ✓ || || ✓ || ✓ || ✓ | | ✓ || || ✓ || ✓ || ✓ | ||
| When you make an offhand attack, you can add your [[Ability Score Modifier]] to the damage of the attack. | |||
|} | |} | ||
[[Category:Fighting styles]] | [[Category:Fighting styles]] | ||
[[Category:Class features]] | [[Category:Class features]] |
Latest revision as of 07:09, 4 November 2024
Fighting Styles are available to certain (sub)classes as a feature, increasing their combat efficacy with certain equipment.
- Once learned, Fighting Styles are permanently active; you cannot "disable" a Fighting Style.
- Each fighting style can only be chosen once.
- You can learn multiple types, and they will all apply as applicable; a character dual-wielding Hand Crossbows with Archery and Two-Weapon Fighting will gain +2 to attack rolls with both weapons, and add its Ability Score Modifier to the offhand one.
List of Fighting Styles[edit | edit source]
Fighting Style | Available To | Description | ||||
---|---|---|---|---|---|---|
Level 1 | Level 2 | Level 3 | Level 10 | |||
Fighter | Paladin | Ranger | College of Swords Bard | Champion Fighter | ||
✓ | ✓ | ✓ | You gain a +2 bonus to Attack rolls you make with ranged Weapons. | |||
✓ | ✓ | ✓ | ✓ | You gain a +1 bonus to Armour Class while wearing Armour. | ||
✓ | ✓ | ✓ | ✓ | ✓ | When you are wielding a melee weapon that is not Two-Handed or Versatile in one hand, and no weapon in the other, you deal an additional 2 damage with that weapon. | |
✓ | ✓ | ✓ | When you roll a 1 or 2 on a damage die for an attack with a Two-Handed melee weapon, that die is rerolled once. | |||
✓ | ✓ | ✓ | When you have a Shield, impose Disadvantage on an enemy who attacks one of your allies when you are within 1.5 m / 5 ft. You must be able to see the enemy. | |||
✓ | ✓ | ✓ | ✓ | When you make an offhand attack, you can add your Ability Score Modifier to the damage of the attack. |