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Grenade Impeller: Difference between revisions

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{{Infobox statistics
{{Infobox creature
| name = Grenade Impeller
| name = Grenade Impeller
| image = Grenade Impeller.png
| image = Grenade Impeller.png
| imagesize = 0.7
| initiative =   
| initiative =   
| proficiency_bonus =
| prof bonus =
| hit_points = 12
| hp = 12
| weight_kg =
| weight kg =
| weight_lb =
| resistances = Piercing resistant full, Necrotic resistant full, Cold resistant full, Radiant resistant full, Thunder immunity, Fire immunity, Psychic immunity, Poison immunity, Bludgeoning vulnerability, Lightning vulnerability
| resistant1 = Piercing
| conditions = Sturdy
| resistant2 = Necrotic
| nostore = y
| resistant3 = Cold
}}
| resistant4 = Radiant
 
| immune1 = Thunder
The '''Grenade Impeller''' is a device found in [[Wyrm's Rock Fortress]] that will fire a {{RarityItem|Concussion Grenade}} at enemies that move in front of it.
| immune2 = Fire
 
| immune3 = Psychic
== Involvement ==
| immune4 = Poison
The Grenade Impeller' only become active during combat. After firing a {{SmRarityItem|Concussion Grenade}}, the grenade impeller gains {{cond|Recharging}} and becomes disabled for 1 turn.
| vulnerable1 = Bludgeoning
| vulnerable2 = Lightning


| condition1_name = Sturdy
Concussion Grenades gain {{cond|Quickly Ticking Mine}} after being left on the ground for one turn. Picking up the grenade in this state will lead to it exploding in the owner's inventory at the start of the next turn.
| condition1_description = This material is rather strong. Only a hit that deals at least 10 damage can damage it.
}}


The '''Grenade Impeller''' is a device found in [[Wyrm's Rock Fortress]] that will fire a {{RarityItem|Concussion Grenade}} at enemies that move in front of it. These devices will only become active during combat.
Concussion Grenades gain {{cond|Unstable Ballistics}} on [[Tactician]] or [[Honour Mode]], preventing them from being picked up entirely.


== Notes ==
[[Category:Environmental objects]]
* After firing a [[Concussion Grenade]], the grenade impeller gains {{cond|Recharging}} and becomes disabled for 1 turn.
[[Category:Traps]]
* Concussion Grenades gain {{cond|About to Explode}} after being left on the ground for one turn. Picking up the grenade in this state will lead to it exploding in the owner's inventory at the start of the next turn.
* Concussion Grenades gain {{cond|Unstable Ballistics}} on [[Tactician]] or [[Honour Mode]], preventing them from being picked up entirely.

Latest revision as of 01:13, 4 February 2025

The Grenade Impeller is a device found in Wyrm's Rock Fortress that will fire a Concussion Grenade at enemies that move in front of it.

Involvement[edit | edit source]

The Grenade Impeller' only become active during combat. After firing a Concussion Grenade, the grenade impeller gains Recharging Recharging and becomes disabled for 1 turn.

Concussion Grenades gain Quickly Ticking Mine Quickly Ticking Mine after being left on the ground for one turn. Picking up the grenade in this state will lead to it exploding in the owner's inventory at the start of the next turn.

Concussion Grenades gain Unstable Ballistics Unstable Ballistics on Tactician or Honour Mode, preventing them from being picked up entirely.