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Greatclub (Minotaur): Difference between revisions
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m (Corrected the word "Minotaur" in "Where to find" and added the interaction with the "Gloves of the Automaton" as per my experience) |
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| name = Greatclub | | name = Greatclub | ||
| image = Item WPN MINOTAUR Greatclub A.png | | image = Item WPN MINOTAUR Greatclub A.png | ||
| icon = Item WPN MINOTAUR Greatclub A Icon.png | | controller icon = Item WPN MINOTAUR Greatclub A Unfaded.png | ||
| description = Greatclub is a mundane, nonmagical variant of the Greatclubs family of weapons. It is a simple melee weapon that's wielded with both hands. It cannot be wielded by humanoids. | | icon = Item WPN MINOTAUR Greatclub A Unfaded Icon.png | ||
| description = Greatclub is a mundane, nonmagical variant of the [[Greatclubs]] family of weapons. It is a simple melee weapon that's wielded with both hands. It cannot be wielded by humanoids. | |||
| quote = Heavy, spiked branches bound together with rope and sinew. It's hard to imagine a cruder weapon, but it is effective. | | quote = Heavy, spiked branches bound together with rope and sinew. It's hard to imagine a cruder weapon, but it is effective. | ||
| category = simple | | category = simple | ||
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| melee or ranged = melee | | melee or ranged = melee | ||
| handedness = two-handed | | handedness = two-handed | ||
| where to find = | | where to find = Carried by the [[Minotaur]]s in the [[Underdark]] | ||
| type = Greatclubs | | type = Greatclubs | ||
| damage = 2d12 | | damage = 2d12 | ||
Line 21: | Line 22: | ||
| uuid = 20bd2850-f6b3-4f13-bf96-c566d8df0de4 | | uuid = 20bd2850-f6b3-4f13-bf96-c566d8df0de4 | ||
| weapon actions = Tenacity | | weapon actions = Tenacity | ||
| special = | | special = {{ActionWarning|Not usable by humanoids.}} | ||
| notes = * This weapon can only be obtained by forcing a Minotaur to drop their weapon. | |||
* The [[Gloves of the Automaton]] do not allow one to use this weapon | |||
}} | }} | ||
[[Category:Sources of Bludgeoning damage]] | [[Category:Sources of Bludgeoning damage]] |
Latest revision as of 04:12, 6 January 2025
![]() | This article is about content – such as items, spells or equipment – that cannot be used, but can still be accessed or acquired, either in-game or via third party tools. |
Greatclub is a mundane, nonmagical variant of the Greatclubs family of weapons. It is a simple melee weapon that's wielded with both hands. It cannot be wielded by humanoids.
![Description Icon.png](/w/images/thumb/5/5b/Description_Icon.png/24px-Description_Icon.png)
Heavy, spiked branches bound together with rope and sinew. It's hard to imagine a cruder weapon, but it is effective.
Properties
- Damage
2d12 (2~24) + Strength modifier
Bludgeoning
- Details
Rarity: Common
Enchantment: None
Two-Handed
Dippable
Melee: 1.5 m / 5 ft
Weight: 8.5 kg / 17 lb
Price: 16 gp
UID
WPN_MINOTAUR_Greatclub_AUUID
20bd2850-f6b3-4f13-bf96-c566d8df0de4
Special
The holder of this item gains:
Not usable by humanoids.
Weapon actions
If you have proficiency, equip in main hand to gain:
Tenacity (
)
When you miss an attack, deal
Bludgeoning damage equal to your Strength modifier anyway (minimum of 1).
Where to find
Notes
- This weapon can only be obtained by forcing a Minotaur to drop their weapon.
- The Gloves of the Automaton do not allow one to use this weapon