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Underground Passage: Difference between revisions
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{{Location page | |||
| prefix = The | |||
| name = Underground Passage | |||
| alt name = | |||
| image = Underground Passage.jpg | |||
| image description = The Underground Passage. | |||
| act = one | |||
| summary = This secretive passageway contains hazards and loot alike. | |||
| region prefix = the | |||
| region = Emerald Grove | |||
| north = Emerald Grove | |||
| west = | |||
| east = | |||
| south = Forest | |||
}} | |||
__notoc__ | |||
== Overview == | |||
Two entrances lead into the Underground Passage, both of which are concealed by a stone door. One entrance is accessible through the [[Forest]] at {{Coords|172|423}}. The second entrance is behind the [[Makeshift Prison]] past {{CharLink|Sazza|Sazza's}} cage at {{Coords|204|604}}. | |||
The Underground Passage is warded by statues that fire projectiles on sight. To turn them off, a party character must interact with a rune that corresponds with the statue's animal shape. This can be accomplished via Turn-Based Mode and using several Dashes to reach each rune. The rune locations are: | |||
* Rune of the Bear {{Coords|-432|-173}} | |||
* Rune of the Eagle {{Coords|-434|-203}} | |||
* | * Rune of the Wolf {{Coords|-456|-183}} | ||
* | |||
If the party have not yet dismantled the [[Goblin Camp]], they may find an unconscious {{CharLink|Findal}} surrounded by several Goblins. If the party defeat the Goblins and heal Findal, he will return to the Grove. However, if the party are accompanied by Sazza, Findal realises that he stumbled upon an escape attempt. | |||
If the party arrive in the Underground Passage after defeating the [[Goblin Camp]], Findal's corpse can be found along the path. | |||
==Notable | == Notable characters == | ||
* | * {{MdCharLink|Findal}} | ||
* {{MdCharLink|Gresh}} | |||
* {{MdCharLink|Gurza}} | |||
* {{MdCharLink|Torrack}} | |||
* {{MdCharLink|Worm}} | |||
==Related | == Related quests == | ||
* | * {{Quest|Raid the Grove}} | ||
* {{Quest|Save the Goblin Sazza}} | |||
* | * {{Quest|Save the Refugees}} | ||
==Notable | |||
== Notable loot == | |||
Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward: | Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward: | ||
*{{ | * {{MdRarityItem|Charred Key}} carried by a corpse near the Rune of the Wolf at {{Coords|-455|-183}} | ||
*{{ | * {{MdRarityItem|Key of the Ancients}} carried by Findal | ||
* {{MdRarityItem|Nature's Snare}} in a trapped {{MdRarityItem|Heavy Chest}} near {{Coords|-425|-200}} | |||
* {{ | * {{MdRarityItem|Wooden Chest}} buried at {{Coords|-450|-180}} | ||
* | |||
{{Emerald Grove}} | |||
[[Category:Locations]] | [[Category:Locations]] | ||
[[Category:Act One Locations]] | [[Category:Act One Locations]] | ||
[[Category:Locations in Druid Grove]] | [[Category:Locations in Druid Grove]] |
Latest revision as of 11:15, 26 October 2024
Emerald Grove | ||||
Emerald Grove | ||||
↑ | ||||
Underground Passage | ||||
↓ | ||||
Forest |
Overview[edit | edit source]
Two entrances lead into the Underground Passage, both of which are concealed by a stone door. One entrance is accessible through the Forest at X: 172 Y: 423. The second entrance is behind the Makeshift Prison past Sazza's cage at X: 204 Y: 604.
The Underground Passage is warded by statues that fire projectiles on sight. To turn them off, a party character must interact with a rune that corresponds with the statue's animal shape. This can be accomplished via Turn-Based Mode and using several Dashes to reach each rune. The rune locations are:
- Rune of the Bear X: -432 Y: -173
- Rune of the Eagle X: -434 Y: -203
- Rune of the Wolf X: -456 Y: -183
If the party have not yet dismantled the Goblin Camp, they may find an unconscious Findal surrounded by several Goblins. If the party defeat the Goblins and heal Findal, he will return to the Grove. However, if the party are accompanied by Sazza, Findal realises that he stumbled upon an escape attempt.
If the party arrive in the Underground Passage after defeating the Goblin Camp, Findal's corpse can be found along the path.
Notable characters[edit | edit source]
Related quests[edit | edit source]
Notable loot[edit | edit source]
Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward:
- Charred Key carried by a corpse near the Rune of the Wolf at X: -455 Y: -183
- Key of the Ancients carried by Findal
- Nature's Snare in a trapped Heavy Chest near X: -425 Y: -200
- Wooden Chest buried at X: -450 Y: -180