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Daylight: Enchant Item: Difference between revisions
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{{SpellPage | {{SpellPage | ||
| name = Daylight: Enchant Item | | name = Daylight: Enchant Item | ||
| image = Daylight | | image = Daylight.webp | ||
| controller icon = Daylight Icon.webp | |||
| icon = Daylight Unfaded Icon.webp | |||
| level = 3 | | level = 3 | ||
| school = Evocation | | school = Evocation | ||
| ritual = | | ritual = | ||
| summary = This spell is a variant of the spell [[Daylight]]. This variant of the spell allows spellcasters to enchant an item to shine like the sun. | | summary = This spell is a variant of the spell [[Daylight]]. This variant of the spell allows spellcasters to enchant an item to shine like the sun. | ||
| description = Enchant an item or weapon to shine with the light of the sun and dispel all darkness around it. Target must have a weapon in | | description = Enchant an item or weapon to shine with the light of the sun and dispel all darkness around it. Target must have a weapon in its main hand. | ||
| cost = action, spell3 | | cost = action, spell3 | ||
| attack roll = | | attack roll = | ||
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| aoe ft = 50 | | aoe ft = 50 | ||
| condition = Daylight | | condition = Daylight | ||
| condition save = | | condition save = | ||
| area = | | area = | ||
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| higher levels = | | higher levels = | ||
| variant of = Daylight | | variant of = Daylight | ||
| notes = | | notes = * The in-game description for this variant of the spell is incorrect. If applied to a character, the effect will be applied to their held main-hand weapon until [[long rest]] and will persist even if the caster is no longer in the active party. | ||
* If applied to a character, the effect will | * Exposing [[Duergar]], [[Drow]] and other NPCs to this spell will not trigger [[Sunlight Sensitivity]] they typically have in outdoor daylight, nor will it cause [[Sussur Bloom]]s to wither while in the [[Underdark]]. | ||
* This spell can be used as an alternative to a Moonlantern, making it very useful when traversing the Shadow-Cursed Lands. | |||
| video = | | video = | ||
}} | }} | ||
== Gallery == | |||
<gallery maxheights=250 caption="Unused Images"> | |||
Daylight Enchant Item.webp|Tooltip Image | |||
Daylight Enchant Item Icon.webp|Controller UI Icon | |||
Daylight Enchant Item Unfaded Icon.webp|Icon | |||
</gallery> | |||
== External links == | == External links == | ||
* {{FRWiki|Daylight|long}} | * {{FRWiki|Daylight|long}} |
Latest revision as of 03:29, 18 September 2024
Daylight: Enchant Item is a level 3 evocation spell. This spell is a variant of the spell Daylight. This variant of the spell allows spellcasters to enchant an item to shine like the sun.
Description
Enchant an item or weapon to shine with the light of the sun and dispel all darkness around it. Target must have a weapon in its main hand.
Properties
- Cost
- Action + Level 3 Spell Slot
- Details
- Range: 18 m / 60 ft
- AoE: 15 m / 50 ft (Radius)
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Daylight
- Shining with the light of the sun. Dispels Darkness within a radius of 15 m / 50 ft.
- The Enchant Item version of this spell requires the target creature have a Weapon in their main hand.
How to learn
This spell is a variation of:
Notes
- The in-game description for this variant of the spell is incorrect. If applied to a character, the effect will be applied to their held main-hand weapon until long rest and will persist even if the caster is no longer in the active party.
- Exposing Duergar, Drow and other NPCs to this spell will not trigger Sunlight Sensitivity they typically have in outdoor daylight, nor will it cause Sussur Blooms to wither while in the Underdark.
- This spell can be used as an alternative to a Moonlantern, making it very useful when traversing the Shadow-Cursed Lands.
Gallery[edit | edit source]
External links[edit | edit source]
- Daylight on the Forgotten Realms Wiki