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Tadpole Charm: Difference between revisions

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(Updated to note that the saving throw does not appear in the combat log.)
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{{ up to date | 2023-09-18 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{ActionPage
{{ActionPage
| image = Charm.webp
| image = Charm.webp
| summary = '''Charm''' is a passive feature and [[Illithid Power]]. This feature allows a character to {{Cond|Charmed|Charm}} an enemy as a reaction.
| controller icon = Charm Icon.webp
| icon = Charm Unfaded Icon.webp
| summary = '''Tadpole Charm''' is a class action and [[Illithid Power]]. This feature allows a character to {{Cond|Charmed|Charm}} an enemy as a reaction.
| description = Channel the dark allure of the tadpole to {{Cond|Charmed|Charm}} an enemy that attacks you, preventing them from attacking you until their next turn.
| description = Channel the dark allure of the tadpole to {{Cond|Charmed|Charm}} an enemy that attacks you, preventing them from attacking you until their next turn.
| range =  
| range =  
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| condition dc = caster
| condition dc = caster
| used by creatures = Illithid, Full-Illithid, Minthara
| used by creatures = Illithid, Full-Illithid, Minthara
| notes = * The saving throw does not appear in the combat log.
| notes = * The saving throw does not always appear in the combat log.
* The charm takes effect ''after'' the triggering attack, so this is mainly useful against creatures that can make multiple attacks in a turn.
| other ways to learn = * Unlock with a [[Mind Flayer Parasite Specimen]] after obtaining the following [[illithid powers|illithid power]]:  
| other ways to learn = * Unlock with a [[Mind Flayer Parasite Specimen]] after obtaining the following [[illithid powers|illithid power]]:  
** {{SAI|Favourable Beginnings}}
** {{SAI|Favourable Beginnings}}

Latest revision as of 06:52, 5 June 2024

Charm.webp

Tadpole Charm is a class action and Illithid Power. This feature allows a character to Charm Charm an enemy as a reaction.

Description

Channel the dark allure of the tadpole to Charm Charm an enemy that attacks you, preventing them from attacking you until their next turn.

Properties

Cost:
Reaction
Details:
 Range: 9 m / 30 ft
WIS Save (Spell save DC)

Condition: Charmed

Charmed Charmed

Duration: 1 turn

Spell save DC  Wisdom saving throw

How to learn

Used by creatures: Illithid, Full-Illithid, and Minthara

Other ways to learn:

Notes

  • The saving throw does not always appear in the combat log.
  • The charm takes effect after the triggering attack, so this is mainly useful against creatures that can make multiple attacks in a turn.