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Necklace of Elemental Augmentation: Difference between revisions

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(Did some testing around the Necklace of Elemental Augmentation and Elemental Affinity: Damage for draconic sorcerer. These are mutually exclusive with each other, it takes the larger bonus. I can provide further data if needed.)
(Updated notes to be on par with the elemental augmentation page)
 
(7 intermediate revisions by 6 users not shown)
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{{EquipmentPage|<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:EquipmentPage -->
{{EquipmentPage|<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:EquipmentPage -->
| image = Amulet Necklace F Gold A 1 Faded.png
| image = Amulet Necklace F Gold A 1 Faded.png
| controller icon = Amulet Necklace F Gold A 1 Unfaded.png
| icon = Amulet Necklace F Gold A 1 Unfaded Icon.png
| icon = Amulet Necklace F Gold A 1 Unfaded Icon.png
| description = {{uncommon|Necklace of Elemental Augmentation}} is an uncommon [[Amulets|Amulet]] that adds the Spellcasting Modifier to the damage when the wearer uses elemental damage with a cantrip.
| description = {{uncommon|Necklace of Elemental Augmentation}} is an uncommon [[Amulets|Amulet]] that adds the Spellcasting Modifier to the damage when the wearer uses elemental damage with a cantrip.
| quote = The tourmaline in this necklace is almost uncomfortably hot, warmed by a heat all its own.
| quote = The tourmaline in this necklace is almost uncomfortably hot, warmed by a heat all its own.
| type = Amulets <!-- Item type. Choose one of: Clothing, Light Armour, Medium Armour, Heavy Armour, Shields, Amulets, Belts, Boots, Cloaks, Gloves, Helmets, Rings -->
| type = Amulets
| proficiency = <!-- Leave EMPTY if no proficiency needed, otherwise choose from: Light Armour, Medium Armour, Heavy Armour, Shields -->
| rarity = uncommon
| <!-- Following are Armour- and Shield-related properties -->
| armour class = <!-- Leave EMPTY for non-Armour, otherwise: the Armour Class value displayed on the armour's tooltip. -->
| armour class bonus = <!-- Leave EMPTY for non-Shields, otherwise: the bonus to AC granted by wearing this item, e.g.: +2, +3, +4 -->
| enchantment = <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| <!-- Following are general properties, which should be filled in for ALL types of equipment. -->
| rarity = uncommon <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story -->
| weight kg = 0.05
| weight kg = 0.05
| weight lb = 0.1
| weight lb = 0.1
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| uid = MAG_ElementalGish_CantripBooster_Amulet
| uid = MAG_ElementalGish_CantripBooster_Amulet
| uuid = a92cec2f-3a86-4aa1-a7e9-1d6dc9e12957
| uuid = a92cec2f-3a86-4aa1-a7e9-1d6dc9e12957
| special = <!-- List of special features, bonuses, or abilities granted by the item. -->
| passives = Elemental Augmentation
* {{Passive|Elemental Augmentation}}
| special =
| where to find = * Inside a display case in [[Inquisitor's chamber]] at {{Coords|1379|-662}}, [[Crèche Y'llek]].
| where to find = Inside a display case in the [[Crèche Y'llek#Inquisitor's Chamber|Inquisitor's Chamber]].
* Inside a Traveller's Chest on a shipwrecked ship Northwest of [[South Span Checkpoint]] at {{Coords|-97|107}} in [[Wyrm's Crossing]].
| where to find location = Crèche Y'llek
| notes = Does not stack with [[Elemental Affinity: Damage]]
| where to find x = 1379
| where to find y = -662
| where to find2 = Inside a Traveller's Chest on a shipwrecked ship Northwest of [[South Span Checkpoint]]
| where to find2 location = Wyrm's Crossing
| where to find2 x = -97
| where to find2 y = 107
| notes = * This item's effect stacks with the [[Elemental Affinity: Damage|Elemental Affinity]] feature for most [[Draconic Bloodline]] [[Sorcerer|Sorcerers]] (though not those with green dragon ancestry, as this item doesn't improve poison damage). In this case the Charisma modifier will be added to the damage of the relevant cantrips twice.
 
* The additional damage is not based on the spellcasting ability of the characters starting class, but rather of the one that has been added (not leveled up) last.
 
* Elemental Augmentation does not work on non-elemental damage cantrips like {{SAI|Eldritch Blast}} even if they deal additional elemental damage from effects like {{Cond|Lightning Charges}} or {{SAI|Phalar Aluve: Shriek}}.
* The following cantrips receive the bonus damage from Elemental Augmentation:
{{Spell table
|where=spell_level="0" AND is_spell = "1" AND (
    damage_type = "Fire"      or extra_damage_type = "Fire"
  or damage_type = "Acid"      or extra_damage_type = "Acid"
  or damage_type = "Cold"      or extra_damage_type = "Cold"
  or damage_type = "Lightning" or extra_damage_type = "Lightning"
  or damage_type = "Thunder"  or extra_damage_type = "Thunder"
) AND (is_npc = false OR is_npc IS NULL)
}}
}}
* {{SAI|Hellflame Cleave}} in particular deals two instances of damage which {{em|both}} receive the bonus damage from Elemental Augmentation.
}}
[[Category:Sources of Fire damage]]
[[Category:Sources of Lightning damage]]
[[Category:Sources of Cold damage]]
[[Category:Sources of Thunder damage]]
[[Category:Sources of Acid damage]]

Latest revision as of 21:56, 4 September 2024

Necklace of Elemental Augmentation image

Necklace of Elemental Augmentation is an uncommon Amulet that adds the Spellcasting Modifier to the damage when the wearer uses elemental damage with a cantrip.

Description Icon.png

The tourmaline in this necklace is almost uncomfortably hot, warmed by a heat all its own.

Properties

  • Amulets Amulets
  • Rarity: Uncommon
  •  Weight: 0.05 kg / 0.1 lb
  • Price: 65 gp
  • UID MAG_ElementalGish_CantripBooster_Amulet
    UUID a92cec2f-3a86-4aa1-a7e9-1d6dc9e12957

Special

The wearer of this item gains:

Elemental Augmentation
When one of your cantrips deals Damage TypesAcid, Damage TypesCold, Damage TypesFire, Damage TypesLightning, or Damage TypesThunder damage, add your Spellcasting Modifier to the damage dealt.

Where to find

Notes

  • This item's effect stacks with the Elemental Affinity feature for most Draconic Bloodline Sorcerers (though not those with green dragon ancestry, as this item doesn't improve poison damage). In this case the Charisma modifier will be added to the damage of the relevant cantrips twice.
  • The additional damage is not based on the spellcasting ability of the characters starting class, but rather of the one that has been added (not leveled up) last.
  • Elemental Augmentation does not work on non-elemental damage cantrips like Eldritch Blast Eldritch Blast even if they deal additional elemental damage from effects like Lightning Charges Lightning Charges or Phalar Aluve: Shriek Phalar Aluve: Shriek.
  • The following cantrips receive the bonus damage from Elemental Augmentation:
Name Level Cast time Duration Range/Area Attack/Save Damage/Effect
Acid Splash Acid Splash C Action
-
 18m / 60ft
 2m / 7ft (Radius)
1d6Damage TypesAcid
Activate Witch Bolt Activate Witch Bolt C Action
-
 30m / 100ft
-
1d12Damage TypesLightning
Ensnaring Shock Ensnaring Shock C Bonus Action  4 turns  18 m / 60 ft 1d4Damage TypesLightning
Fire Bolt Fire Bolt C Action
-
 18m / 60ft Attack roll 1d10Damage TypesFire
Firebolt? Firebolt? C Action
-
 18m / 60ft Attack roll 1d10Damage TypesFire
Hellflame Cleave Hellflame Cleave C Action  1 turn  m / ft
 3m / 10ft (Cone)
weaponDamage TypesFire
2d6Damage TypesFire
Produce Flame: Hurl Produce Flame: Hurl C Action
-
 9m / 30ft Attack roll 1d8Damage TypesFire
Ray of Frost Ray of Frost C Action  1 turn  18m / 60ft Attack roll 1d8Damage TypesCold
Rays of Fire Rays of Fire C Action
-
 18 m / 60 ft Attack roll 3d6Damage TypesFire
Shocking Grasp Shocking Grasp C Action  1 turn  1.5 m / 5 ft Attack roll 1d8Damage TypesLightning
  • Hellflame Cleave Hellflame Cleave in particular deals two instances of damage which both receive the bonus damage from Elemental Augmentation.