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[[File:Worg Pens.jpg|thumb|The Worg Pens]]
{{Location page
The '''Worg Pens''' is a [[Location]] in [[Chapter One]]. It is a sub-area of the [[Shattered Sanctum]], with the only entrance and exit linking to it. {{SpoilerWarning}}
| prefix = The
==Related Quests==
| name = Worg Pens
*[[Save the Refugees]]
| alt name =
**[[Save the First Druid]]
| image = Worg Pens.jpg
==Related Locations==
| image description = The Worg Pens
*[[Shattered Sanctum]]
| act = one
*[[Defiled Temple]]
| summary = It is a sub-area of the [[Shattered Sanctum]], with the only entrance and exit linking to it.
*[[Goblin Camp]]
| region prefix = the
==Notable Loot==
| region = Shattered Sanctum
| north =
| west =
| east =
| south =
}}
== Area information ==
=== Animal pens ===
The [[Goblin Camp|Goblin Camp's]] [[Worg|worgs]] live here alongside the camp's prisoners. {{CharLink|Vrak|Butcher Vrak}} and {{CharLink|Zurk|Beastmaster Zurk}} occasionally feed the prisoners to the worgs. When the party visit the pens, the sole living prisoner is archdruid {{CharLink|Halsin}}, disguised as a Cave Bear. Goblin children {{CharLink|One}} and {{CharLink|Three}} pelt him with rocks through the pen gates, encouraged by their tutor {{CharLink|Birka|Brawler Birka}}.
 
If approaching the pen, a fight occurs between Halsin and the goblins and the party must choose which side to support.
 
=== Prison cell ===
Although most traditionally [[attitude]]-reducing crimes in the Goblin Camp trigger all-out hostility, a player character who is instead arrested is kept here. A dead elf is tucked into a mysterious hole at {{Coords|417|-44}}, which can be broken to create a passage to the [[Shattered Sanctum]].{{ref|Emerges at Sanctum coordinates {{Coords|347|13}}}}
 
== Related quests ==
*{{Quest|Save the Refugees}}
**{{SubQuest|Save the First Druid}}
 
== Related locations ==
*{{Loc|Defiled Temple}}
*{{Loc|Goblin Camp}}
*{{Loc|Shattered Sanctum}}
 
== Notable NPCs ==
* {{MdCharLink|Birka}}
* {{MdCharLink|Halsin}}
* {{MdCharLink|One}}
* {{MdCharLink|Three}}
* {{MdCharLink|Vrak}}
* {{MdCharLink|Zurk}}
 
=== Available to Speak with Dead ===
* {{MdCharLink|Taeglyn}} located in the prison cell, stuffed in a small crawlspace in the back at {{Coords|416|-46}}
 
== Notable loot ==
Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward:
Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward:
*[[Beastmaster's Chain]]
* {{MdRarityItem|Beastmaster's Chain}} looted from a wooden chest at {{Coords|378|-44}}
*[[Linebreaker Boots]]
* {{MdRarityItem|Linebreaker Boots}} looted from Beastmaster Zurk
==Notable NPCs==
* {{MdRarityItem|Worgfang}} looted from a pile of bones inside the cage where the worgs are initially kept at {{Coords|386|-15}}{{ref|Can be easily missed, as this pile of bones is not highlighted when showing item labels.}}
*[[Brawler Birka]]
 
*[[Halsin]]
== Notes ==
*[[One]]
{{notebegin}}
*[[Three]]
{{reflist}}
{{noteend}}
 
{{Goblin Camp}}
[[Category:Locations]]
[[Category:Act One Locations]]

Latest revision as of 21:44, 11 December 2024

The Worg Pens is a Location within the Shattered Sanctum in Act One of Baldur's Gate 3. It is a sub-area of the Shattered Sanctum, with the only entrance and exit linking to it.

Area information[edit | edit source]

Animal pens[edit | edit source]

The Goblin Camp's worgs live here alongside the camp's prisoners. Vrak Butcher Vrak and Zurk Beastmaster Zurk occasionally feed the prisoners to the worgs. When the party visit the pens, the sole living prisoner is archdruid Halsin Halsin, disguised as a Cave Bear. Goblin children One One and Three Three pelt him with rocks through the pen gates, encouraged by their tutor Birka Brawler Birka.

If approaching the pen, a fight occurs between Halsin and the goblins and the party must choose which side to support.

Prison cell[edit | edit source]

Although most traditionally attitude-reducing crimes in the Goblin Camp trigger all-out hostility, a player character who is instead arrested is kept here. A dead elf is tucked into a mysterious hole at X: 417 Y: -44, which can be broken to create a passage to the Shattered Sanctum.[1]

Related quests[edit | edit source]

Related locations[edit | edit source]

Notable NPCs[edit | edit source]

Available to Speak with Dead[edit | edit source]

  • Taeglyn Taeglyn located in the prison cell, stuffed in a small crawlspace in the back at X: 416 Y: -46

Notable loot[edit | edit source]

Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward:

Notes[edit | edit source]

  1. Emerges at Sanctum coordinates X: 347 Y: 13
  2. Can be easily missed, as this pile of bones is not highlighted when showing item labels.