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Tenacity: Difference between revisions

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'''Tenacity''' is a special passive feature granted by wielding [[Greatclubs]], [[Mauls]], or [[Morningstars]] while [[Proficiency|proficient]].  
{{hatnote|For the passive feature, see [[Tenacity (passive feature)]].}}
It costs a {{action|reaction}} to use.
{{Weapon action page
 
| name = Tenacity
{{icon|Tenacity Icon.png}} '''Tenacity:''' When you miss an attack, deal {{DamageType|Bludgeoning}} damage equal to your [[Ability Score Modifier|Strength Modifier]] (or a minimum of 1).
| image = Tenacity.webp
| controller icon = Tenacity Icon.webp
| icon = Tenacity Unfaded Icon.webp
| weapon types = Flails, Morningstars, Greatclubs, Mauls
| description = When you miss an attack, deal {{DamageType|Bludgeoning}} damage equal to your [[Strength]] [[Ability scores#Ability score modifiers|modifier]] anyway (minimum of 1).
| damage = 0
| damage modifier = Strength
| damage type = Bludgeoning
| cost = reaction
}}
[[Category:Sources of Bludgeoning damage]]

Latest revision as of 04:01, 30 June 2024

For the passive feature, see Tenacity (passive feature).
Tenacity.webp

Tenacity is a weapon action available to characters proficient in and wielding a flail, morningstar, greatclub, or maul in their main hand.

Description

When you miss an attack, deal Damage TypesBludgeoning damage equal to your Strength modifier anyway (minimum of 1).

Properties

How to learn

Granted by wielding the following weapon types with proficiency: