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Scalpel: Difference between revisions
(Created page with "{{Weapon page | name = Scalpel | image = Scalpel Faded.png | icon = Scalpel Unfaded Icon.png | category = simple | quote = Scalpel | where to find = Found next to a prepared corpse in the Mortuary's Cellar in the Lower City. {{coords|1250|861}} | type = Daggers | rarity = common | melee or ranged = melee | handedness = one-handed | damage = 1d4 | damage type = Piercing | finesse = yes | light = yes | thrown = yes | dippable = yes | weight kg = 0.45 | weight lb = 0.9...") |
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| name = Scalpel | | name = Scalpel | ||
| image = Scalpel Faded.png | | image = Scalpel Faded.png | ||
| controller icon = Scalpel Unfaded.png | |||
| icon = Scalpel Unfaded Icon.png | | icon = Scalpel Unfaded Icon.png | ||
| uid = TOOL_Hospital_Surgery_Scalpel_A | |||
| uuid = 3d01cf80-2d13-4225-a520-6558a7f407cd | |||
| category = simple | | category = simple | ||
| quote = Scalpel | | quote = Scalpel | ||
| where to find = Found next to a prepared corpse in the Mortuary | | where to find = Found next to a prepared corpse in the cellar. | ||
| where to find location = Mortuary | |||
| where to find x = 1250 | |||
| where to find y = 861 | |||
| type = Daggers | | type = Daggers | ||
| rarity = common | | rarity = common | ||
Line 21: | Line 27: | ||
| weapon actions = Piercing Strike | | weapon actions = Piercing Strike | ||
}} | }} | ||
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{{Weapon page | |||
| name = Scalpel | |||
| image = Dagger Icon.png | |||
| controller icon = Dagger Unfaded.png | |||
| icon = Dagger Unfaded Icon.png | |||
| uid = CINE_TOOL_Hospital_Surgery_Scalpel_A | |||
| uuid = 00353281-1abb-4de6-893b-d6bf7f748da8 | |||
| category = simple | |||
| quote = This dagger's handle is smooth and light, it's jagged blade sharpened into a thin, cruel edge. | |||
| where to find = Found on a table in the torture chamber. | |||
| where to find location = House of Grief | |||
| type = Daggers | |||
| rarity = common | |||
| melee or ranged = melee | |||
| handedness = one-handed | |||
| damage = 1d4 | |||
| damage type = Piercing | |||
| finesse = yes | |||
| light = yes | |||
| thrown = yes | |||
| dippable = yes | |||
| weight kg = 0.45 | |||
| weight lb = 0.9 | |||
| price = 16 | |||
| weapon actions = Piercing Strike | |||
}} | |||
[[Category:Pages with multiple page generating templates]] | |||
[[Category:Sources of Piercing damage]] |
Latest revision as of 23:26, 31 August 2024
Scalpel is a common variant of the Daggers family of weapons. It is a simple melee weapon wielded in one hand. As a finesse weapon, it can benefit from the wielder's Dexterity and not just their Strength. It's a light weapon that anyone can dual-wield without special training. Its design lends itself well to be thrown at enemies as a projectile.
Scalpel
Properties
Weapon actions
If you have proficiency, equip in main hand to gain:
- Piercing Strike ()
Stab an enemy and possibly inflict .
Where to find
- Mortuary: Found next to a prepared corpse in the cellar. X: 1250 Y: 861
Scalpel is a common variant of the Daggers family of weapons. It is a simple melee weapon wielded in one hand. As a finesse weapon, it can benefit from the wielder's Dexterity and not just their Strength. It's a light weapon that anyone can dual-wield without special training. Its design lends itself well to be thrown at enemies as a projectile.
This dagger's handle is smooth and light, it's jagged blade sharpened into a thin, cruel edge.
Properties
Weapon actions
If you have proficiency, equip in main hand to gain:
- Piercing Strike ()
Stab an enemy and possibly inflict .
Where to find
- House of Grief: Found on a table in the torture chamber.