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Flawed Helldusk Gloves: Difference between revisions

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{{EquipmentPage|<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:EquipmentPage -->
{{EquipmentPage|<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:EquipmentPage -->
| image = Flawed Helldusk Gloves Faded.png
| image = Flawed Helldusk Gloves Faded.png
| controller icon = Flawed Helldusk Gloves Unfaded.png
| icon = Flawed Helldusk Gloves Unfaded Icon.png
| icon = Flawed Helldusk Gloves Unfaded Icon.png
| description = '''{{Rare|Flawed Helldusk Gloves}}''' are a rare pair of [[gloves]] that grant {{DamageColor|Fire|1d4 Fire}} damage to weapon attacks. Unarmed attacks deal an additional {{DamageColor|Necrotic|1d4 Necrotic}} damage and have a chance to inflict [[Condition#Bleeding|Bleeding]].
| description = '''{{Rare|Flawed Helldusk Gloves}}''' are a rare pair of [[gloves]] that grant {{DamageColor|Fire|1d4 Fire}} damage to weapon attacks. Unarmed attacks deal an additional {{DamageColor|Necrotic|1d4 Necrotic}} damage and have a chance to inflict [[Condition#Bleeding|Bleeding]].
| quote = 'Beneath those horrible sounds of... well, let's call it what it was: torment, Beneath the tormented screams I heard this moaning sound like many people in pain, and I heard the ringing of a great hammer. Carixim's forge was close.' - Overheard from the smith Dammon
| quote = 'Beneath those horrible sounds of... well, let's call it what it was: torment, Beneath the tormented screams I heard this moaning sound like many people in pain, and I heard the ringing of a great hammer. Carixim's forge was close.' - Overheard from the smith Dammon
| type = Gloves <!-- Item type. Choose one of: Clothing, Light Armour, Medium Armour, Heavy Armour, Shields, Amulets, Belts, Boots, Cloaks, Gloves, Helmets, Rings -->
| type = Gloves
| proficiency = <!-- Leave EMPTY if no proficiency needed, otherwise choose from: Light Armour, Medium Armour, Heavy Armour, Shields -->
| rarity = rare
| armour class = <!-- Leave EMPTY for non-Armour, otherwise: the Armour Class value displayed on the Armour's tooltip. -->
| armour class bonus = <!-- Leave EMPTY for non-Shields, otherwise: the bonus to AC granted by wearing this item, e.g.: +2, +3, +4 -->
| stealth disadvantage = <!-- Does this item grant disadvantage on stealth checks? LEAVE EMPTY if no! -->
| enchantment = <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| rarity = rare <!-- Choose from: common, uncommon, rare, very rare, legendary, story -->
| weight kg = 0.5
| weight kg = 0.5
| weight lb = 1.1
| weight lb = 1
| price = 290
| price = 290
| uid = QUEST_HAV_InfernalReward_003
| uid = QUEST_HAV_InfernalReward_003
| uuid = b673f1dc-d925-4811-a78e-53adcce847e8
| uuid = b673f1dc-d925-4811-a78e-53adcce847e8
| special = <!-- List of special features, bonuses, or abilities granted by the item. -->
| passives = Lesser Infernal Touch
* {{Passive|Lesser Infernal Touch}}
| special = * [[Strength]] {{SavingThrow}}s +1
* [[Strength]] {{SavingThrow}}s +1
| where to find = This item is obtained by giving [[Dammon]] three piece of {{RarityItem|Infernal Iron}}. He will craft this item.
| where to find = <!-- Describe where and how to obtain the item. -->
| where to find location = Last Light Inn
* [[Dammon]] in the [[Last Light Inn]] will craft this item if he is given an {{SmIconLink|Infernal Alloy Icon.png|Infernal Iron}}.
| where to find x = -33
| where to find y = 164
| notes = * Saving throws for the Bleeding condition from these gloves do not appear in the combat log as of Hotfix #5. The condition is still applied when a target fails the saving throw, however.
| notes = * Saving throws for the Bleeding condition from these gloves do not appear in the combat log as of Hotfix #5. The condition is still applied when a target fails the saving throw, however.
* On thrown weapon attacks, Lesser Infernal Touch applies both the extra fire damage meant for weapon attacks and the Bleeding effect meant for unarmed attacks.
* The extra fire damage does not stack with identical bonus fire damage from other sources such as the [[Everburn Blade]]
}}
}}
==Gallery==
<gallery heights="400">
Flawed helldusk gloves dyed.png|[[Dye]]d variations
</gallery>
[[Category:Sources of Fire damage]]
[[Category:Sources of Necrotic damage]]

Latest revision as of 05:55, 15 October 2024

Flawed Helldusk Gloves image

Flawed Helldusk Gloves are a rare pair of gloves that grant 1d4 Fire damage to weapon attacks. Unarmed attacks deal an additional 1d4 Necrotic damage and have a chance to inflict Bleeding.

Description Icon.png

'Beneath those horrible sounds of... well, let's call it what it was: torment, Beneath the tormented screams I heard this moaning sound like many people in pain, and I heard the ringing of a great hammer. Carixim's forge was close.' - Overheard from the smith Dammon

Properties

  • Gloves Gloves
  • Rarity: Rare
  •  Weight: 0.5 kg / 1 lb
  • Price: 290 gp
  • UID QUEST_HAV_InfernalReward_003
    UUID b673f1dc-d925-4811-a78e-53adcce847e8

Special

The wearer of this item gains:

Lesser Infernal Touch
Your weapon attacks deal an additional 1d4Damage TypesFire damage. Your unarmed attacks deal an additional 1d4Damage TypesNecrotic damage, and can possibly inflict Bleeding Bleeding.

Where to find

Notes

  • Saving throws for the Bleeding condition from these gloves do not appear in the combat log as of Hotfix #5. The condition is still applied when a target fails the saving throw, however.
  • On thrown weapon attacks, Lesser Infernal Touch applies both the extra fire damage meant for weapon attacks and the Bleeding effect meant for unarmed attacks.
  • The extra fire damage does not stack with identical bonus fire damage from other sources such as the Everburn Blade

Gallery[edit | edit source]