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Muzul: Difference between revisions

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(Created page with "{{CharacterInfo|title=Novice of the Absolute|name=Devout Muzul|STR=11|level=2|race=Goblin|type=Humanoid|HP=14; 18{{Tactician}}|AC=14|size=Small|weight=35kg|proficiency=2|initiative=0|DEX=11|CON=10|INT=10|WIS=14|CHA=8|faction=Cult of the Absolute|location=Goblin Camp|exp=20|passive={{PAS|Darkvision (Passive Feature)|Darkvision}}{{PAS|Opportunity Attack}}{{PAS|Fury of the Small|t=1}}|speed=9m / 30ft|image=350px}}'''Devout Muzul''' is a g...")
 
(identity, h hp, class, featurebox)
 
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{{CharacterInfo|title=Novice of the Absolute|name=Devout Muzul|STR=11|level=2|race=Goblin|type=Humanoid|HP=14; 18{{Tactician}}|AC=14|size=Small|weight=35kg|proficiency=2|initiative=0|DEX=11|CON=10|INT=10|WIS=14|CHA=8|faction=[[Cult of the Absolute]]|location=[[Goblin Camp]]|exp=20|passive={{PAS|Darkvision (Passive Feature)|Darkvision}}{{PAS|Opportunity Attack}}{{PAS|Fury of the Small|t=1}}|speed=9m / 30ft|image=[[File:Devout Muzul.PNG|350px]]}}'''Devout Muzul''' is a [[goblin]] in the [[Goblin Camp]] in [[Act One]]. She patrols the front room of the [[Shattered Sanctum]], near [[Gut|Priestess Gut]]. In dialogue, she shares with the party a tale of how the [[Absolute]] protected her in battle by tripping one of her opponents.
{{Infobox creature
==Conditions==
| name = Devout Muzul
*{{Cond|Slightly Drunk}}
| identity = Female
==Attacks and abilities==
| title = Novice of the Absolute
{{Feature box|name=Main Hand Attack|Uses {{RarityItem|Mace}}.
| faction = [[Cult of the Absolute]]
| image = <gallery>
Devout Muzul.PNG|In-game
Portrait Muzul.png|Portrait
</gallery>
| va = Harriet Kershaw
| race = [[Goblin]]
| size = [[Small]]
| type = [[Humanoid]]
| archetype = [[Goblin Devout]]
| class = [[Cleric]]
| level = 2
| e hp = 9
| hp = 14
| t hp = 18
| h hp = 22
| ac = 14
| movement m = 9
| xp = 20
| weight kg = 35
| str = 11
| dex = 11
| con = 10
| int = 10
| wis = 14
| cha = 8
| conditions = Slightly Drunk
| passives = Darkvision, Opportunity Attack
| t passives = Darkvision, Fury of the Small, Opportunity Attack
| athletics = -1
| acrobatics = 0
| perception = 2
}}


{{DamageInfo|die=6|count=1|type=Bludgeoning}}
'''Devout Muzul''' is a goblin stationed at the [[Goblin Camp]] in [[Act One]].
{{DiQ|I ain't even had a drink. Too fired up.|Muzul}}


{{Attack Roll}}: +2
== Involvement ==
=== Act One ===
Devout Muzul patrols the main room of the [[Shattered Sanctum]] near {{CharLink|Gut|Priestess Gut}}. Muzul recounts surviving a recent raid because the Absolute forced an enemy to fall "flat on 'er face with an arrow in 'er back!"


{{Action}}}}{{Feature box|name=Bless|Casts {{SAI|Bless}} as a Level 1 spell, targeting up to 3 allies.
== Combat ==
=== Attacks and abilities ===
{{Feature box|Bless}}
{{Feature box|Concussive Smash|item=Crude Mace}}
{{Feature box|Cure Wounds}}
{{Feature box|Main Hand Attack|item=Crude Mace}}
{{Feature box|Sacred Flame}}


{{Concentration}}
== External links ==
{{Duration|10}}
* {{FRWiki|Muzul|long}}


{{Action}}}}{{Feature box|name=Sacred Flame|Engulf a target in a flame-like radiance.
{{Goblin Camp}}
 
[[Category:Humanoids]]
{{DamageInfo|die=8|count=1|type=Radiant}}
[[Category:Goblins]]
 
[[Category:Characters]]
{{SavingThrow|DEX|dc=12}} to avoid damage.
[[Category:Characters in the Goblin Camp]]
 
[[Category:Characters in Act One]]
{{Range|m=9|ft=60}}
[[Category:Followers of the Absolute]]
 
[[Category:Clerics]]
{{Action}}}}{{NavGoblinCamp}}

Latest revision as of 17:45, 8 December 2024

Devout Muzul is a goblin stationed at the Goblin Camp in Act One.

Portrait Muzul.png
I ain't even had a drink. Too fired up.
Muzul

Involvement[edit | edit source]

Act One[edit | edit source]

Devout Muzul patrols the main room of the Shattered Sanctum near Gut Priestess Gut. Muzul recounts surviving a recent raid because the Absolute forced an enemy to fall "flat on 'er face with an arrow in 'er back!"

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Bless.webp
Bless Bless ()
Bless up to 3 creatures. They gain a D4 Slashing.png +1d4 bonus to Attack rolls and Saving throws.
 Range: 9 m / 30 ft
Concussive Smash.webp
Concussive Smash Concussive Smash ()   –  Crude Mace
Normal weapon damage Hit an enemy with all your might to deal damage and possibly Daze Daze them.
CON Save
 Range: Normal weapon range
Recharge: Short rest
Cure Wounds.webp
Cure Wounds Cure Wounds ()

Heal a creature you can touch.

 Melee: 1.5 m / 5  ft
Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Crude Mace
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Sacred Flame.webp
Sacred Flame Sacred Flame ()
D8 Radiant.png 1d8 (1~8) Damage TypesRadiant

Engulf a target in a flame-like radiance.

DEX Save
 Range: 18 m / 60 ft

External links[edit | edit source]