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Elemental Age: Difference between revisions
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(Changed summary. Added +1 damage to description. Added notes. Added "Attack roll" template) |
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{{ | {{Feature page | ||
| | | type = spell | ||
| | | uid = Shout_MAG_Self_ElementalWeapon | ||
| level = 3 | | level = 3 | ||
| school = Transmutation | | school = Transmutation | ||
| summary = This spell enhances your main hand weapon with a chosen element, increasing its damage and accuracy. | |||
| description = Give your main hand weapon a +1 bonus to its {{Attack roll}}s and an additional 1d4 {{DamageType|Acid}}, {{DamageType|Cold}} or {{DamageType|Fire}} damage to its strikes depending on the elemental age embodied. | |||
| summary = This spell | | image = Elemental Weapon.webp | ||
| description = Give | | controller icon = Elemental Weapon Icon.webp | ||
| hotbar icon = Elemental Weapon Unfaded Icon.webp | |||
| cost = bonus | | cost = bonus | ||
| range = self | |||
| variants = Corrosive Age, Glacial Age, Burning Age | | variants = Corrosive Age, Glacial Age, Burning Age | ||
| granted by items = Flail of Ages:Long Rest | | granted by items = Flail of Ages:Long Rest | ||
| notes = | | notes = | ||
* The | * The flail can be unequipped and equipped again, but has to stay on the spell caster's person. | ||
* This spell does not stack with {{SAI|Draconic Elemental Weapon}} or {{SAI|Elemental Weapon}}. | |||
* | * It does stack with {{SAI|Magic Weapon}}. | ||
* | |||
}} | }} |
Latest revision as of 22:45, 9 February 2025
Elemental Age is a level 3 transmutation spell. This spell enhances your main hand weapon with a chosen element, increasing its damage and accuracy.
Attack rolls and an additional 1d4
Acid,
Cold or
Fire damage to its strikes depending on the elemental age embodied.
Description
Give your main hand weapon a +1 bonus to its![](/w/images/thumb/b/ba/Attack_Roll_Icon.png/25px-Attack_Roll_Icon.png)
![Damage Types](/w/images/thumb/5/5f/Acid_Damage_Icon.png/25px-Acid_Damage_Icon.png)
![Damage Types](/w/images/thumb/0/05/Cold_Damage_Icon.png/25px-Cold_Damage_Icon.png)
![Damage Types](/w/images/thumb/8/84/Fire_Damage_Icon.png/25px-Fire_Damage_Icon.png)
Properties
- Cost
Bonus action
- Details
Range: Self
UID
Shout_MAG_Self_ElementalWeapon
At higher levels
Casting this spell at a higher level grants no additional benefit.
Variants
How to learn
Notes
- The flail can be unequipped and equipped again, but has to stay on the spell caster's person.
- This spell does not stack with or .
- It does stack with .