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{{ActionPage | {{ActionPage | ||
| summary = '''Psionic Overload''' is an action and [[Illithid Power]]. When used, this ability applies the {{Cond|Overloaded With Synaptic Power}} condition to the character, which adds an additional {{DamageText|1d4|Psychic}} damage to each of the character's attacks for the next 10 turns, but also deals {{DamageText|1d4|Psychic}} damage to the character at the end of their turn. | | summary = '''Psionic Overload''' is an action and [[Illithid Power]]. When used, this ability applies the {{Cond|Overloaded With Synaptic Power}} condition to the character, which adds an additional {{DamageText|1d4|Psychic}} damage to each of the character's attacks for the next 10 turns, but also deals {{DamageText|1d4|Psychic}} damage to the character at the end of their turn. | ||
| description = Your attacks deal an additional {{DamageText|1d4|Psychic}} damage, but you take {{DamageText|1d4|Psychic}} damage every turn. | | description = Your attacks deal an additional {{DamageText|1d4|Psychic}} damage, but you take {{DamageText|1d4|Psychic}} damage every turn. | ||
| image = Psionic Overload.webp | | image = Psionic Overload.webp | ||
| level = | | level = | ||
| school = | | school = | ||
| cost = action | | cost = action | ||
| concentration = | | concentration = | ||
| damage = | | damage = | ||
| damage2 = | | damage2 = | ||
| recharge = Short Rest | | recharge = Short Rest | ||
| duration = 10 | | duration = 10 | ||
| save = | | save = | ||
| attack roll = | | attack roll = | ||
| ritual = | | ritual = | ||
| range = | | range = self | ||
| range m = | | range m = | ||
| range ft = | | range ft = | ||
| aoe = | | aoe = | ||
| aoe m = | | aoe m = | ||
| aoe ft = | | aoe ft = | ||
| additional = | | additional = | ||
| higherlevels = | | higherlevels = | ||
| variants = | | variants = | ||
| condition = Overloaded With Synaptic Power | | condition = Overloaded With Synaptic Power | ||
| condition duration = 10 | | condition duration = 10 | ||
| condition save = | | condition save = | ||
| condition2 = | | condition2 = | ||
| condition2 duration = | | condition2 duration = | ||
| condition2 save = | | condition2 save = | ||
| area = | | area = | ||
| area category = | | area category = | ||
| area shape = | | area shape = | ||
| area range m = | | area range m = | ||
| area range ft = | | area range ft = | ||
| area duration = | | area duration = | ||
| area turn start damage = | | area turn start damage = | ||
| area turn start damage type = | | area turn start damage type = | ||
| area turn start damage save = | | area turn start damage save = | ||
| area turn start damage save effect = | | area turn start damage save effect = | ||
| area turn end damage = | | area turn end damage = | ||
| area turn end damage type = | | area turn end damage type = | ||
| area turn end damage save = | | area turn end damage save = | ||
| area turn end damage save effect = | | area turn end damage save effect = | ||
| area condition = | | area condition = | ||
| area condition save = | | area condition save = | ||
| area condition2 = | | area condition2 = | ||
| area condition2 save = | | area condition2 save = | ||
| area condition3 = | | area condition3 = | ||
| area condition3 save = | | area condition3 save = | ||
| area condition4 = | | area condition4 = | ||
| area condition4 save = | | area condition4 save = | ||
| X learns at level X = | | X learns at level X = | ||
| granted by feats = | | granted by feats = | ||
| granted by items = | | granted by items = | ||
| granted by spells = | | granted by spells = | ||
| used by creatures = Illithid, Partial-Illithid, Full-Illithid | | used by creatures = Illithid, Partial-Illithid, Full-Illithid | ||
| other ways to learn = | | other ways to learn = * Unlock from the [[illithid powers|illithid power]] skill tree with a [[Mind Flayer Parasite Specimen]] | ||
* Unlock from the [[illithid powers|illithid power]] skill tree with a [[Mind Flayer Parasite Specimen]] | |||
* Obtained automatically after becoming a Partial-Illithid | * Obtained automatically after becoming a Partial-Illithid | ||
* Obtained automatically after becoming a Full-Illithid | * Obtained automatically after becoming a Full-Illithid | ||
| notes = | | notes = * The extra damage inflicted is added to weapon and spell attacks, such as [[Fire Bolt]] and each individual beam of [[Eldritch Blast]]. | ||
| video = | * Spells that do not use attacks, such as [[Magic Missile]], do not benefit from this ability. | ||
* The self-damage each round does still induce [[Concentration]] checks if you are using a [[Concentration]] spell. If you want to use a particularly important one like [[Haste]] alongside Psionic Overload, it would be better to have an ally cast that spell on you. | |||
* The self-damage breaks {{SAI|Sanctuary}} on the caster, despite that spell saying it breaks from damaging "another creature". | |||
| video = | |||
}} | }} | ||
[[Category:Illithid Powers]] | [[Category:Illithid Powers]] | ||
[[Category:Sources of Psychic damage]] |
Latest revision as of 03:39, 23 September 2024
Psionic Overload is an action and Illithid Power. When used, this ability applies the condition to the character, which adds an additional 1d4Psychic damage to each of the character's attacks for the next 10 turns, but also deals 1d4Psychic damage to the character at the end of their turn.
Description
Your attacks deal an additional 1d4Psychic damage, but you take 1d4Psychic damage every turn.
Properties
- Cost:
- Action
- Details:
- Range: Self
- Recharge: Short rest
- Duration: 10 turns
Condition: Overloaded With Synaptic Power
How to learn
Used by creatures: Illithid, Partial-Illithid, and Full-Illithid
Other ways to learn:
- Unlock from the illithid power skill tree with a Mind Flayer Parasite Specimen
- Obtained automatically after becoming a Partial-Illithid
- Obtained automatically after becoming a Full-Illithid
Notes
- The extra damage inflicted is added to weapon and spell attacks, such as Fire Bolt and each individual beam of Eldritch Blast.
- Spells that do not use attacks, such as Magic Missile, do not benefit from this ability.
- The self-damage each round does still induce Concentration checks if you are using a Concentration spell. If you want to use a particularly important one like Haste alongside Psionic Overload, it would be better to have an ally cast that spell on you.
- The self-damage breaks on the caster, despite that spell saying it breaks from damaging "another creature".