Ad placeholder

Hellish Sphere (Condition): Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
(Created page with "{{ConditionPage |effects = * Creature is standing within {{Distance|m=3|ft=10}} of a flaming sphere and will take {{DamageInfo|6d6|Fire}} damage at the end of its turn. On a second save, it will still take half damage. }}")
 
mNo edit summary
 
(5 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{ConditionPage
{{ConditionPage
|effects =  
|effects =  
* Creature is standing within {{Distance|m=3|ft=10}} of a flaming sphere and will take {{DamageInfo|6d6|Fire}} damage at the end of its turn. On a second save, it will still take half damage.
* Creature is standing within {{Distance|m=3|ft=10}} of a flaming sphere and will take {{DamageText|6d6|Fire}} damage at the end of its turn. On a second save, it will still take half damage.
* [[Dexterity]] save
| brief = Creatures standing within 3m / 10ft will take {{DamageText|6d6|Fire}} damage at the end of its turn.
|stack id = FLAMING_SPHERE
|tick type = end
|properties = DisableCombatlog, InitiateCombat, BringIntoCombat
}}
}}

Latest revision as of 19:15, 25 June 2024

  • Creature is standing within 3 m / 10 ft of a flaming sphere and will take 6d6Damage TypesFire damage at the end of its turn. On a second save, it will still take half damage.
  • Dexterity save

Properties

Stack ID Stack ID: FLAMING_SPHERE

Loses duration Loses duration: end of turn

More properties More properties:

Sources of Hellish Sphere