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[[Category:Subclasses]]
{{SubclassQuote|quote=Fortified by holy zeal, you brandish an arsenal of sacramental savagery to use against those you deem unrighteous.|image=War Domain Icon.png}}
'''War Domain''' is one of the [[Cleric#Subclass|Subclasses]] of [[Cleric]]. These Clerics are more specialized in striking with weapons, dealing physical damage.
'''War Domain''' is one of the [[Cleric#Subclass|Subclasses]] of [[Cleric]]. These Clerics are more specialized in striking with weapons, dealing physical damage.
== Subclass Features ==
 
Player selectable [[Deities]] associated with this domain: [[Deities#Bahamut|Bahamut]], [[Deities#Corellon_Larethian|Corellon Larethian]], [[Deities#Gruumsh|Gruumsh]], [[Deities#Lolth|Lolth]], [[Deities#Tempus|Tempus]], and [[Deities#Tyr|Tyr]].
 
{{Quote class|{{PAGENAME}}}}
 
== Subclass features ==
{{SubclassNote|Cleric}}
{{SubclassNote|Cleric}}


=== Level 1 ===
{{Level header|1}}


* Gain {{HeavyArmour}} Proficiency
* Gain {{HeavyArmour}} Proficiency
* Gain {{MartialWeaponsProf}} Proficiency
* Gain {{MartialWeaponsProf}} Proficiency
* '''Domain Spells:''' You gain additional spells from your domain. They are [[Spells#Known Spells|Always Prepared]].
** {{SAI|Divine Favour|c=16}}
** {{SAI|Shield of Faith|c=16}}


==== {{SAI|War Priest|w=40}} ====
{{HorizontalRuleImage}}
* When you make an unarmed or weapon attack, you can spend a War Priest Charge to make an additional attack as a [[Bonus Action]].
 
* Gain three '''{{R|warpri|icononly=yes}} War Priest Extra Attack Charges'''
; {{Pass|War Priest|w=40}}
** {{Recharge|Long Rest}}.
: When you make an unarmed or weapon attack, you can spend a War Priest Charge to make an additional attack as a [[Bonus Action]].
:; Gain three '''{{R|warpri|icononly=yes}} War Priest Extra Attack Charges'''
:: {{Recharge|Long Rest}}.
 
{{HorizontalRuleImage}}


===Level 2===
; Domain Spells
: You gain additional spells from your domain. They are [[Spells#Known Spells|Always Prepared]].
:* {{SAI|Divine Favour|c=16}}
:* {{SAI|Shield of Faith|c=16}}


==== {{SAI|Guided Strike|w=40}} ====
{{Level header|2}}
* {{R|chadiv|icononly=yes}} '''Channel Divinity Action:''' Gain a +10 bonus to your {{Attack Roll}}.


===Level 3===
; {{SAI|Guided Strike|w=40}}
:; {{R|chadiv|icononly=yes}} Channel Divinity Action
:: Gain a +10 bonus to your {{Attack Roll}}.


*You gain additional spells from your domain. They are [[Spells#Known Spells|Always Prepared]].
{{Level header|3}}
** {{SAI|Magic Weapon|c=16}}
** {{SAI|Spiritual Weapon}}


===Level 5===
; Domain Spells
: You gain additional spells from your domain. They are [[Spells#Known Spells|Always Prepared]].
:* {{SAI|Magic Weapon|c=16}}
:* {{SAI|Spiritual Weapon}}


* Gain an additional '''{{R|warpri|icononly=yes}} War Priest Extra Attack Charge''' (4 total)
{{Level header|5}}


* '''Domain Spells: '''You gain additional spells from your domain. They are [[Spells#Known Spells|Always Prepared]].
; {{R|warpri|icononly=yes}} War Priest Extra Attack Charge
** {{SAI|Spirit Guardians|c=16}}
: Gain an additional charge ''(4 total)''
** {{SAI|Crusader's Mantle|c=16}}


=== Level 6 ===
{{HorizontalRuleImage}}


==== {{SAI|War God's Blessing|w=40}} ====
; Domain Spells
* {{R|chadiv|icononly=yes}} '''Channel Divinity Action:''' When an ally within {{Distance|m=10|ft=30}} of you makes an attack roll, you can use a [[Reaction]] to grant them a +10 bonus to their [[Attack Roll]]
: You gain additional spells from your domain. They are [[Spells#Known Spells|Always Prepared]].
:* {{SAI|Spirit Guardians|c=16}}
:* {{SAI|Crusader's Mantle|c=16}}


=== Level 7 ===
{{Level header|6}}


* '''Domain Spells:''' You gain additional spells from your domain. They are [[Spells#Known Spells|Always Prepared]].
; {{SAI|War God's Blessing|w=40}}
** {{SAI|Freedom of Movement}}
:; {{R|chadiv|icononly=yes}} Channel Divinity Action
** {{SAI|Stoneskin|c=16}}
:: When an ally within {{Distance|m=10|ft=30}} of you makes an attack roll, you can use a [[Reaction]] to grant them a +10 bonus to their [[Attack Roll]]


=== Level 8 ===
{{Level header|7}}


* Gain an additional '''{{R|warpri|icononly=yes}} War Priest Extra Attack Charge''' (5 total)
; Domain Spells
: You gain additional spells from your domain. They are [[Spells#Known Spells|Always Prepared]].
:* {{SAI|Freedom of Movement}}
:* {{SAI|Stoneskin|c=16}}


==== {{SAI|Divine Strike: Weapon|w=40}} ====
{{Level header|8}}
* Once per turn, deal {{DieIcon|d8|Physical}} '''1d8''' damage in addition to your weapon damage.


=== Level 9 ===
; {{R|warpri|icononly=yes}} War Priest Extra Attack Charge
: Gain an additional charge ''(5 total)''


* '''Domain Spells:''' You gain additional spells from your domain. They are [[Spells#Known Spells|Always Prepared]].
{{HorizontalRuleImage}}
** {{SAI|Flame Strike}}
** {{SAI|Hold Monster|c=16}}


=== Level 11 ===
; {{SAI|Divine Strike: Weapon|w=40}}
: Once per turn, deal {{DieIcon|d8|Physical}} '''1d8''' damage in addition to your weapon damage.


* Gain an additional '''{{R|warpri|icononly=yes}} War Priest Extra Attack Charge''' (6 total)
{{Level header|9}}


== External Links ==
; Domain Spells
: You gain additional spells from your domain. They are [[Spells#Known Spells|Always Prepared]].
:* {{SAI|Flame Strike}}
:* {{SAI|Hold Monster|c=16}}
 
{{Level header|11}}
 
; {{R|warpri|icononly=yes}} War Priest Extra Attack Charge
: Gain an additional charge ''(6 total)''
 
== External links ==
{{FRWiki|War domain|long}}
{{FRWiki|War domain|long}}


{{ClericNavbox}}
{{ClericNavbox}}
[[Category:Subclasses]]

Latest revision as of 05:11, 29 July 2024

War Domain is one of the Subclasses of Cleric. These Clerics are more specialized in striking with weapons, dealing physical damage.

Player selectable Deities associated with this domain: Bahamut, Corellon Larethian, Gruumsh, Lolth, Tempus, and Tyr.

Subclass features[edit | edit source]

This subclass obtains all the features from its base class, Cleric, in addition to its unique features outlined below.

Level 1

Bg3 content hr.png
War Priest War Priest
When you make an unarmed or weapon attack, you can spend a War Priest Charge to make an additional attack as a Bonus Action.
Gain three War Priest Extra Attack Charges
Recharge: Long rest.
Bg3 content hr.png
Domain Spells
You gain additional spells from your domain. They are Always Prepared.

Level 2

Guided Strike Guided Strike
Channel Divinity Action
Gain a +10 bonus to your Attack roll.

Level 3

Domain Spells
You gain additional spells from your domain. They are Always Prepared.

Level 5

War Priest Extra Attack Charge
Gain an additional charge (4 total)
Bg3 content hr.png
Domain Spells
You gain additional spells from your domain. They are Always Prepared.

Level 6

War God's Blessing War God's Blessing
Channel Divinity Action
When an ally within 10 m / 33 ft of you makes an attack roll, you can use a Reaction to grant them a +10 bonus to their Attack Roll

Level 7

Domain Spells
You gain additional spells from your domain. They are Always Prepared.

Level 8

War Priest Extra Attack Charge
Gain an additional charge (5 total)
Bg3 content hr.png
Divine Strike: Weapon Divine Strike: Weapon
Once per turn, deal D8 Physical.png 1d8 damage in addition to your weapon damage.

Level 9

Domain Spells
You gain additional spells from your domain. They are Always Prepared.

Level 11

War Priest Extra Attack Charge
Gain an additional charge (6 total)

External links[edit | edit source]

War domain on the Forgotten Realms Wiki