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Winter's Clutches: Difference between revisions

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{{EquipmentPage|<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:EquipmentPage -->
{{EquipmentPage|<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:EquipmentPage -->
| image = Winter's Clutches Icon.png
| image = Gloves Leather F Faded.png
| icon = Gloves Leather F Unfaded Icon.png
| description = The {{uncommon|Winter's Clutches}} are an uncommon pair of [[Gloves]] that allow the wearer to encrust with frost enemies whenever they deal {{DamageType|Cold}} damage.
| description = The {{uncommon|Winter's Clutches}} are an uncommon pair of [[Gloves]] that allow the wearer to encrust with frost enemies whenever they deal {{DamageType|Cold}} damage.
| quote = Likely these originated in Icewind Dale, where tempers run as hot as hearths, and frozen rivers trace the arm of the dale in a network of blue-white tributaries.
| quote = Likely these originated in Icewind Dale, where tempers run as hot as hearths, and frozen rivers trace the arm of the dale in a network of blue-white tributaries.

Revision as of 02:47, 20 October 2023

Winter's Clutches image

The Winter's Clutches are an uncommon pair of Gloves that allow the wearer to encrust with frost enemies whenever they deal Damage TypesCold damage.

Description Icon.png

Likely these originated in Icewind Dale, where tempers run as hot as hearths, and frozen rivers trace the arm of the dale in a network of blue-white tributaries.

Properties

  • Gloves Gloves
  • Rarity: Uncommon
  •  Weight: 0.5 kg / 1 lb
  • Price: 90 gp

Special

The wearer of this item gains:

Where to find

Conditions

Encrusted with Frost Encrusted with Frost
  • When there are 7 or more turns remaining, the entity must succeed a DC 12  Constitution saving throw or take 1d4Damage TypesCold and become Frozen Frozen. On a successful save, it only takes half damage. Afterward, the frost sloughs away.

Bugs

Despite the item description, area of effect spells only apply Encrusted with Frost to the first target in the combat log (as of Patch #3).