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Poisoned (status group): Difference between revisions

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[[Category:Conditions]]
[[Category:Conditions]]
[[Category:Gameplay mechanics]]
[[Category:Condition Types]]

Revision as of 19:56, 18 October 2023

This page is about the condition type. For other uses of poison, see Poison.

Condition Type Icon.pngPoisoned is a type of Condition. The representative condition is Poisoned Poisoned.

Removal

Poisons can be removed with the following:

Prevention

Poisons can be prevented with the following:


Ways to become poisoned

Condition Effects

{{{page}}} [[{{{page}}}|Brewed-Up Bellyglummer]]

{{{page}}} [[{{{page}}}|Contagion Poisoned]]

{{{page}}} [[{{{page}}}|Ingested Poisoned Beer]]

  • Beer mixed with a deadly toxin courses through the character's veins, slowly killing it.
  • Affected entity takes 1d6+6Damage TypesPoison damage per turn, for 10 turns.
    Condition Type Icon.pngPoisoned

{{{page}}} [[{{{page}}}|Nauseous]]

{{{page}}} [[{{{page}}}|Oily Sup]]

{{{page}}} [[{{{page}}}|Poisoned]]

{{{page}}} [[{{{page}}}|Poisoned]]

{{{page}}} [[{{{page}}}|Simple Toxin]]

  • Affected entity takes 1d4Damage TypesPoison damage at the end of its next turn.
    Condition Type Icon.pngPoisoned

{{{page}}} [[{{{page}}}|Stricken with Crawler Mucus]]

{{{page}}} [[{{{page}}}|Stricken with Drow Poison]]

{{{page}}} [[{{{page}}}|Stricken with Malice]]

{{{page}}} [[{{{page}}}|Tongue of Madness]]

{{{page}}} [[{{{page}}}|Upset Stomach]]

{{{page}}} [[{{{page}}}|Wyvern Toxin]]

  • Affected entity takes 1d8Damage TypesPoison damage at the end of its next turn.
    Condition Type Icon.pngPoisoned