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Forest: Difference between revisions
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DrakeCross22 (talk | contribs) (Added dig spot.) |
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** {{RarityItem|Scimitar}} | ** {{RarityItem|Scimitar}} | ||
** {{RarityItem|Oil Lamp}} | ** {{RarityItem|Oil Lamp}} | ||
*Just outside the west entrance of the Blighted Village on the overlook towards the [[Goblin Camp]] there is a dig spot. {{Ability Check|Survival|15}} to notice. | |||
{{Coords|-45|402}} | |||
==Notable NPCs== | ==Notable NPCs== |
Revision as of 07:14, 15 October 2023
Wilderness | ||||
Risen Road | ||||
↑ | ||||
Goblin Camp | ← | Forest | → | Emerald Grove |
↓ | ||||
Sunlit Wetlands |
Forest is a sub-area of the Wilderness in Act One and is a Location in Baldur's Gate 3. It is found west of the Emerald Grove.
Forest Locations
Notable Loot
- There is a hidden Burrow in a tree trunk that contains a small amount of treasure X: 73 Y: 358. A Perception check is needed to spot it.
- There is a Mysterious Hole just outside the western wall of the Blighted Village X: 0 Y: 446 that contains the following loot:
- Just outside the west entrance of the Blighted Village on the overlook towards the Goblin Camp there is a dig spot. DC 15 Survival check to notice.
X: -45 Y: 402