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Zorru: Difference between revisions

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The player can also question Zorru over the whereabouts of the nearby Githyanki Crèche. He will give information that updates the players map with a marker. This will also update the the quest [[Find the Githyanki Crèche]].
The player can also question Zorru over the whereabouts of the nearby Githyanki Crèche. He will give information that updates the players map with a marker. This will also update the the quest [[Find the Githyanki Crèche]].
If the player defeats all three [[Defeat the Goblins|goblin leaders]] before asking Zorru about the Githyanki Crèche, he will have left the grove, regardless of whether the other tieflings have left.


==Companion Approval==
==Companion Approval==

Revision as of 05:29, 2 October 2023

Zorru
Zorru.png
Stats
Level 3

STR

12
(+1)

DEX

15
(+2)

CON

12
(+1)

INT

10

WIS

14
(+2)

CHA

12
(+1)
Bg3 content hr.png
Creature Race Icon.png  Race [[Asmodeus Tiefling|Asmodeus Tiefling]]
Creature Type Icon.png  Type Humanoid
HP Icon.png  HP 32
Creature AC Icon.png  AC 17
Creature Speed Icon.png  Movement Speed 9m / 30ft
Creature Size Icon.png  Size Medium
Weight Icon.png  Weight 60kg / 120lbs
Proficiency Icon.png  Proficiency Bonus +2
Initiative Icon.png  Initiative +2
Passive features
Resistances
Resistant to all Fire
Character information
Location Druid Grove
3d model
Zorru Model.png

Zorru is a Tiefling NPC in Baldur's Gate 3. He can be found at the Druid Grove near to the entrance of the secluded chamber.

Act One

If the player has Lae'zel in your party Zorru will question her presence. Lae'zel will order Zorru to bow, if the player allows this to happen you will gain approval with Lae'zel and disapproval with Shadowheart. If you do not force Zorru to bow then Shadowheart gains approval instead, and Lae'zel gains disapproval.

The player can also question Zorru over the whereabouts of the nearby Githyanki Crèche. He will give information that updates the players map with a marker. This will also update the the quest Find the Githyanki Crèche.

If the player defeats all three goblin leaders before asking Zorru about the Githyanki Crèche, he will have left the grove, regardless of whether the other tieflings have left.

Companion Approval

Interaction Find the Githyanki Crèche: First interaction between the player and Zorru in The Hollow. Laezel must be the the party.

Approach Zorru with Lae'zel in the group

Laezel approves +5
  • "Yes. And I suggest you do as she says" OR "You heard the woman. Bow."
Astarion approves +1 Laezel approves +5 Shadowheart disapproves -1
    • Wait for the tiefling to obey. OR "She's serious. You'd better get on your knees. Fast."
Astarion approves +1 Laezel approves +5 Shadowheart disapproves -1
  • Take over the interrogation AND order Lae'zel to stand down. (Might be an option to take over without approval changes before Zorru is bowing.)
Laezel disapproves -5 Shadowheart approves +1 Wyll approves +1
    • Tell Zorru to take a breath or stand back up AND get the information.
Laezel approves +5
    • Tell Zorru to take a breath or stand back up AND let him leave
Laezel disapproves -5

Talking to Lae'zel after the interrogation (Some options vary depending on who did the interrogation)

  • "Do you plan to be that rough with everyone we meet?"
  • Halfling - "Goodness me - that's a terrible way to make friends. Must you be so rough?"
Astarion disapproves -1 Laezel disapproves -1 Shadowheart approves +1
  • "You're a dab hand at interrogations . we might need that skill again."
Astarion approves +1 Laezel approves +5 Shadowheart disapproves -1

External Links