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=== Level 3 === | === Level 3 === | ||
==== {{IconLink|Speak with Animals Icon.webp|Speak with Animals}} ==== | |||
* Once per [[Long Rest]], You can use the 1st Level Spell '''Speak with Animals''' without expending spell slots. | |||
==== Bestial Heart ==== | |||
* Choose a Bestial Heart from the table below. From here on out, every time you gain a level in [[Barbarian]], you may replace your current Bestial Heart with a different one as an optional choice. | |||
{| class=wikitable | {| class=wikitable | ||
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|- | |- | ||
| '''Bear Heart''' || While [[Rage|Raging]], you can use '''Unrelenting Ferocity''', and have Resistance to [[Damage Types|all damage]] except psychic damage. || | | '''Bear Heart''' || While [[Rage|Raging]], you can use '''Unrelenting Ferocity''', and have Resistance to [[Damage Types|all damage]] except psychic damage. || | ||
* | * {{IconLink|Rage Bear Heart Icon.webp|Rage: Bear Heart}} | ||
* | * {{IconLink|Unrelenting Ferocity Icon.webp|Unrelenting Ferocity}} | ||
|- | |- | ||
| '''Eagle Heart''' || While [[Rage|Raging]], you can use '''Diving Strike'''. Foes also have [[Disadvantage]] on [[Opportunity Attacks]] against you, and you can use [[Dash]] as a bonus action. || | | '''Eagle Heart''' || While [[Rage|Raging]], you can use '''Diving Strike'''. Foes also have [[Disadvantage]] on [[Opportunity Attacks]] against you, and you can use [[Dash]] as a bonus action. || | ||
* | * {{IconLink|Rage Eagle Heart Icon.webp|Rage: Eagle Heart}} | ||
* | * {{IconLink|Diving Strike Icon.webp|Diving Strike}} | ||
|- | |- | ||
| '''Elk Heart''' || While [[Rage|Raging]], you can use '''Primal Stampede''', and your [[Movement Speed]] increases by <code>4.5m / 15ft</code>. || | | '''Elk Heart''' || While [[Rage|Raging]], you can use '''Primal Stampede''', and your [[Movement Speed]] increases by <code>4.5m / 15ft</code>. || | ||
* | * {{IconLink|Rage Elk Heart Icon.webp|Rage: Elk Heart}} | ||
* | * {{IconLink|Primal Stampede Icon.webp|Primal Stampede}} | ||
|- | |- | ||
| '''Tiger Heart''' || While [[Rage|Raging]], you can use '''Tiger's Bloodlust''', and your jump distance increases by <code>4.5m / 15ft</code>. || | | '''Tiger Heart''' || While [[Rage|Raging]], you can use '''Tiger's Bloodlust''', and your jump distance increases by <code>4.5m / 15ft</code>. || | ||
* | * {{IconLink|Rage Tiger Heart Icon.webp|Rage: Tiger Heart}} | ||
* | * {{IconLink|Tigers Bloodlust Icon.webp|Tiger's Bloodlust}} | ||
|- | |- | ||
| '''Wolf Heart''' || While [[Rage|Raging]], you can use '''Inciting Howl''', and your allies have [[Advantage]] on melee [[Attack Rolls]] against enemies within <code>2m / 7ft</code> of you. || | | '''Wolf Heart''' || While [[Rage|Raging]], you can use '''Inciting Howl''', and your allies have [[Advantage]] on melee [[Attack Rolls]] against enemies within <code>2m / 7ft</code> of you. || | ||
* | * {{IconLink|Rage Wolf Heart Icon.webp|Rage: Wolf Heart}} | ||
* | * {{IconLink|Inciting Howl Icon.webp|Inciting Howl}} | ||
|- | |- | ||
|} | |} | ||
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===Level 6=== | ===Level 6=== | ||
==== Animal Aspect ==== | |||
* Choose an Aspect of the Beast from the table below: | |||
{| class=wikitable | {| class=wikitable | ||
! style="width: | ! style="width:160px;" | Aspects of the Beast | ||
! style="width:750px;" | Description | ! style="width:750px;" | Description | ||
|- | |- | ||
| | | {{IconLink|Aspect Bear Icon.webp|Aspect of the Beast (Bear)|Bear}} || Your carrying capacity is doubled, and you have [[Advantage]] on strength checks. | ||
|- | |- | ||
| | | {{IconLink|Aspect Chimpanzee Icon.webp|Aspect of the Beast (Chimpanzee)|Chimpanzee}} || You gain [[Damage_Types#Resistance|Resistance]] to fall damage, and throwing [[Camp Supplies]] [[Blinded (Condition)|Blinds]] targets. | ||
|- | |- | ||
| | | {{IconLink|Aspect Crocodile Icon.webp|Aspect of the Beast (Crocodile)|Crocodile}} || Your movement speed increases by 3 m / 10 ft while standing in water-based surfaces. On slippery surfaces, you also have [[Advantage]] on [[Saving Throws]] against being [[prone|knocked prone]]. | ||
|- | |- | ||
| | | {{IconLink|Aspect Eagle Icon.webp|Aspect of the Beast (Eagle)|Eagle}} || You [[Darkvision (Passive Feature)|see in the dark]] up to 12m / 40 ft, and gain advantage on [[Perception]] checks. | ||
|- | |- | ||
| | | {{IconLink|Aspect Elk Icon.webp|Aspect of the Beast (Elk)|Elk}} || Grant yourself and nearby allies (18 m / 60 ft) +1.5 m / +5 ft permanent movement speed. | ||
|- | |- | ||
| | | {{IconLink|Aspect Honey Badger Icon.webp|Aspect of the Beast (Honey Badger)|Honey Badger}} || If you're [[Conditions#Poisoned|Poisoned]], [[Conditions#Frightened|Frightened]] or [[Conditions#Charmed|Charmed]] at the start of your turn, you have a 50% chance to begin [[rage|Raging]] without expending a Rage Charge. | ||
|- | |- | ||
| | | {{IconLink|Aspect Stallion Icon.webp|Aspect of the Beast (Stallion)|Stallion|}} || [[Dash|Dashing]] grants you [[Hit Points#Temporary Hit Points|temporary hit points]] equal to twice your level. | ||
|- | |- | ||
| | | {{IconLink|Aspect Tiger Icon.webp|Aspect of the Beast (Tiger)|Tiger}} || You add an additional [[Strength]] modifier to [[Attack Roll|Attack Rolls]] against [[Conditions#Bleeding|Bleeding]] or [[Conditions#Poisoned|Poisoned]] targets, and gain [[proficiency]] in [[Survival]]. | ||
|- | |- | ||
| | | {{IconLink|Aspect Wolf Icon.webp|Aspect of the Beast (Wolf)|Wolf}} || You and nearby allies (18 m / 60 ft) add your [[Dexterity]] modifier as a bonus to your [[Stealth]] checks. | ||
|- | |- | ||
| | | {{IconLink|Aspect Wolverine Icon.webp|Wolverine}} || When you attack a [[Conditions#Bleeding|Bleeding]] or [[Conditions#Poisoned|Poisoned]] target, you inflict [[Conditions#Maimed|Maim]] on them. | ||
|- | |- | ||
|- | |- | ||
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=== Level 8 === | === Level 8 === | ||
==== {{IconLink|Lands Stride Icon.webp|Land's Stride}} ==== | |||
* You have become an expert at moving through the wilderness. [[Difficult Terrain]] no longer slows you down. | |||
=== Level 10 === | === Level 10 === | ||
==== Additional Animal Aspect ==== | |||
* You may select an additional [[#Level 6|Aspect of the Beast]] to benefit from, in addition to your current Animal Aspect. | |||
{{BarbarianNavbox}} | {{BarbarianNavbox}} |
Revision as of 02:26, 22 September 2023
Your attunement with nature and its beasts inspires your rage, empowering you with supernatural might.
Your attunement with nature and its beasts inspires your rage, empowering you with supernatural might.
Wildheart is one of the Subclasses of Barbarian. These Barbarians are attuned with nature and the beasts that live in it. Their rages resemble the animals that inspired them.
Subclass Features
This subclass obtains all the features from its base class, Barbarian, in addition to its unique features outlined below.
Level 3
- Once per Long Rest, You can use the 1st Level Spell Speak with Animals without expending spell slots.
Bestial Heart
- Choose a Bestial Heart from the table below. From here on out, every time you gain a level in Barbarian, you may replace your current Bestial Heart with a different one as an optional choice.
Bestial Hearts | Description | Grants |
---|---|---|
Bear Heart | While Raging, you can use Unrelenting Ferocity, and have Resistance to all damage except psychic damage. |
|
Eagle Heart | While Raging, you can use Diving Strike. Foes also have Disadvantage on Opportunity Attacks against you, and you can use Dash as a bonus action. |
|
Elk Heart | While Raging, you can use Primal Stampede, and your Movement Speed increases by 4.5m / 15ft . |
|
Tiger Heart | While Raging, you can use Tiger's Bloodlust, and your jump distance increases by 4.5m / 15ft . |
|
Wolf Heart | While Raging, you can use Inciting Howl, and your allies have Advantage on melee Attack Rolls against enemies within 2m / 7ft of you. |
|
- Appearance (Choose 1; Optional)
Level 6
Animal Aspect
- Choose an Aspect of the Beast from the table below:
Aspects of the Beast | Description |
---|---|
Your carrying capacity is doubled, and you have Advantage on strength checks. | |
You gain Resistance to fall damage, and throwing Camp Supplies Blinds targets. | |
Your movement speed increases by 3 m / 10 ft while standing in water-based surfaces. On slippery surfaces, you also have Advantage on Saving Throws against being knocked prone. | |
You see in the dark up to 12m / 40 ft, and gain advantage on Perception checks. | |
Grant yourself and nearby allies (18 m / 60 ft) +1.5 m / +5 ft permanent movement speed. | |
If you're Poisoned, Frightened or Charmed at the start of your turn, you have a 50% chance to begin Raging without expending a Rage Charge. | |
Dashing grants you temporary hit points equal to twice your level. | |
You add an additional Strength modifier to Attack Rolls against Bleeding or Poisoned targets, and gain proficiency in Survival. | |
You and nearby allies (18 m / 60 ft) add your Dexterity modifier as a bonus to your Stealth checks. | |
When you attack a Bleeding or Poisoned target, you inflict Maim on them. |
Level 8
- You have become an expert at moving through the wilderness. Difficult Terrain no longer slows you down.
Level 10
Additional Animal Aspect
- You may select an additional Aspect of the Beast to benefit from, in addition to your current Animal Aspect.