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{{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage | {{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage | ||
| type = classaction | | type = classaction | ||
| summary = '''Rage''' is a [[Barbarian]] | | summary = '''Rage''' is a [[Barbarian]] [[Bonus Action]] and Class Feature. Enter a Rage to gain [[Damage_Types#Resistance|Resistance]] against physical damage, deal extra melee and thrown damage, and {{Advantage}} on Strength [[Checks]] and [[Saving Throws]]. Wearing [[Heavy Armour]] during a Rage will trigger the [[Rage Impeded (Condition)|Rage Impeded]] Condition. | ||
{{NoExcerpt|''This page is for the Barbarian action. For the Beast Master companion action see [[Rage (Boar)]].''}} | {{NoExcerpt|''This page is for the Barbarian action. For the Beast Master companion action see [[Rage (Boar)]].''}} | ||
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| condition = Rage | | condition = Rage | ||
| condition duration = 10 | | condition duration = 10 | ||
| condition2 = Rage Impeded | |||
| condition2 duration = Permanent | |||
| class learns at level 1 = Barbarian | | class learns at level 1 = Barbarian | ||
| notes = | | notes = | ||
}} | }} | ||
{{BarbarianNavbox}} | {{BarbarianNavbox}} |
Revision as of 11:58, 11 September 2023
Template:Up to date
Rage is a Barbarian Bonus Action and Class Feature. Enter a Rage to gain Resistance against physical damage, deal extra melee and thrown damage, and Advantage on Strength Checks and Saving Throws. Wearing Heavy Armour during a Rage will trigger the Rage Impeded Condition.
Description
Available only in combat.
While Raging, you are stronger, and you deal 2 extra damage with melee and improvised weapons, and when throwing objects.
You have Resistance to physical damage, and Advantage on Strength Checks and Saving Throws.
Rage ends early if you don't attack an enemy or take damage each turn.
You can't cast or concentrate on spells while raging.
Properties
- Cost:
- Rage Charge + Bonus action
- Details:
- Range: Self
Condition: Rage
Duration: 10 turns
- Deals an additional 2 (increased to 3 at level 9) damage with melee and improvised weapons, unarmed strikes, and while throwing objects.
- Has resistance to Physical damage, and Advantage on Strength Checks and Saving throws.
- Cannot cast or concentrate on Spells.
Condition: Rage Impeded
Duration: Permanent
- Weighed down by Heavy Armour. Until the armour is removed, Raging won't grant extra damage, resistance to physical damage, or Advantage on Strength Checks and Saving throws.
How to learn
Classes:
- Class level 1: Barbarian