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Stunning Strike (Melee): Difference between revisions
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1d6 (1~6) + Strength or Dexterity modifier
Physical
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|condition = Stunned | |condition = Stunned | ||
|condition duration = 1 | |condition duration = 1 | ||
|variants = Stunning Strike (Melee), Stunning Strike ( | |variants = Stunning Strike (Melee), Stunning Strike (Unarmed) | ||
|class learns at level 5 = Monk | |class learns at level 5 = Monk | ||
}} | }} |
Revision as of 10:34, 10 September 2023
Stunning Strike (Melee) is a Action. This Action allows the Monk to deal damage to enemies with Melee Weapons and possibly Stun them.
Description
Spend a Ki Point to deal


and possibly Stun the target.
Properties
- Cost:
-
Ki Point +
Action
- Damage:
-
1d6 (1~6)
Physical
- + Strength or Dexterity Modifier
Physical
- Details:
-
Attack roll
-
Melee: 1.5 m / 5 ft
-
CON, negates Stunned effect Save
Damage Inherits Weapon Damage Type
Variants
Condition: Stunned
Duration: 1 turn
- Cannot move or take
Actions,
Bonus actions, or
Reactions.
- Affected creature automatically fails
Strength and Dexterity saving throws.
- Removed by Freedom of Movement, Greater Restoration, Unshackling Strike.
How to learn
Classes:
- Class level 5: Monk