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{{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage | |||
| type = classaction | | type = classaction | ||
| summary = '''Rage''' is a [[Barbarian]] class feature. Enter a Rage to gain [[Damage_Types#Resistance|Resistance]] against physical damage and deal extra melee damage. Activating Rage is a [[Bonus Action]]. | | summary = '''Rage''' is a [[Barbarian]] class feature. Enter a Rage to gain [[Damage_Types#Resistance|Resistance]] against physical damage and deal extra melee damage. Activating Rage is a [[Bonus Action]]. |
Revision as of 10:57, 8 September 2023
Template:Up to date
Rage is a Barbarian class feature. Enter a Rage to gain Resistance against physical damage and deal extra melee damage. Activating Rage is a Bonus Action.
Description
Release your unbridled fury to become stronger and more robust.
While Raging, you deal 2 extra damage with melee and improvised weapons, and when throwing objects.
You also have Resistance to physical damage and Advantage on Strength Checks and Saving Throws.
Rage ends early if you haven't attacked a creature or taken damage since your last turn.
Properties
- Cost:
- Rage Charge + Bonus action
- Details:
- Range: Self
Only available in combat
Condition: Rage
Duration: 10 turns
- Deals an additional 2 (increased to 3 at level 9) damage with melee and improvised weapons, unarmed strikes, and while throwing objects.
- Has resistance to Physical damage, and Advantage on Strength Checks and Saving throws.
- Cannot cast or concentrate on Spells.
How to learn
Classes:
- Class level 1: Barbarian