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Callous Glow Ring: Difference between revisions

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(Added a note regarding synergy with Phalar Aluve)
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* The Callous Glow effect requires the target to be standing in a light level of {{SmIconLink|Clear Area Condition Icon.webp|Clear Area (Condition)|Clear Area}}.
* The Callous Glow effect requires the target to be standing in a light level of {{SmIconLink|Clear Area Condition Icon.webp|Clear Area (Condition)|Clear Area}}.
* Actions and spells that deals multiple instances of damage, like {{SmIconLink|Action Monk FlurryOfBlows.png|Flurry_of_Blows|Flurry of Blows}}, {{SmIconLink|Magic Missile Icon.png|Magic Missile}}, or {{SmIconLink|Scorching Ray Icon.png|Scorching Ray}} will apply the additional damage for every instance.
* Actions and spells that deals multiple instances of damage, like {{SmIconLink|Action Monk FlurryOfBlows.png|Flurry_of_Blows|Flurry of Blows}}, {{SmIconLink|Magic Missile Icon.png|Magic Missile}}, or {{SmIconLink|Scorching Ray Icon.png|Scorching Ray}} will apply the additional damage for every instance.
* Items that provoke conditional damage, such as [[Phalar Aluve]] (Shriek), trigger a secondary damage applicationm repeating the {{DamageText|2|Radiant}} (as of 4.1.1.3648072).
* Items that provoke conditional damage, such as [[Phalar Aluve]] (Shriek), trigger an additional application of the {{DamageText|2|Radiant}} damage (as of 4.1.1.3648072).

Revision as of 09:41, 2 September 2023

Callous Glow Ring image

Callous Glow Ring is an uncommon ring that causes the wearer to deal an additional 2 Radiant damage to illuminated creatures every time they deal damage.

Description Icon.png

A grudging gleam emits from this ring - more an indictment of light than an endorsement.

Properties

  • Rings Rings
  • Rarity: Uncommon
  •  Weight: 0.05 kg / 0.1 lb
  • Price: 40 gp

Special

The wearer of this item gains:

  • Callous Glow: The wearer deals an additional 2Damage TypesRadiant damage against creatures that are illuminated.

Where to find

Notes

  • The Callous Glow effect requires the target to be standing in a light level of Clear Area Clear Area.
  • Actions and spells that deals multiple instances of damage, like Flurry of Blows Flurry of Blows, Magic Missile Magic Missile, or Scorching Ray Scorching Ray will apply the additional damage for every instance.
  • Items that provoke conditional damage, such as Phalar Aluve (Shriek), trigger an additional application of the 2Damage TypesRadiant damage (as of 4.1.1.3648072).