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Rage: Difference between revisions
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{| role="presentation" class="wikitable mw-collapsible" | {| role="presentation" class="wikitable mw-collapsible" | ||
| <strong>[[File:Rage Condition Icon.png|frameless|upright=0.12]] Rage | | <strong>[[File:Rage Condition Icon.png|frameless|upright=0.12]] Rage</strong> | ||
|- | |- | ||
| <code>[[File:Duration Icon.png|frameless|upright=0.1]] Duration: 10 turns</code> | | <code>[[File:Duration Icon.png|frameless|upright=0.1]] Duration: 10 turns</code> |
Revision as of 18:21, 16 March 2022
Rage is a Barbarian Bonus Action. This ability allows them to use their anger to gain resistance against physical damage and deal extra melee damage to enemies.
Description
While Raging, you deal 2 extra damage with melee and improvised weapons, and when throwing objects.
You also have Resistance to physical damage, and Advantage on Strength Checks and Saving Throws.
Rage ends early if you haven't attacked a creature or taken damage since your last turn.
Properties
Bonus Action + File:Rage Charge Icon.png Rage Charge
Only available in combat
Rage |
Duration: 10 turns
|