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Torch: Difference between revisions
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(Add note about lit torches) |
DrakeCross22 (talk | contribs) (Added extra fire damage.) |
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Line 9: | Line 9: | ||
| type = Clubs | | type = Clubs | ||
| damage = 1d4 | | damage = 1d4 | ||
| versatile damage = | |||
| damage type = Bludgeoning | | damage type = Bludgeoning | ||
| extra damage = | |||
| extra damage 2 = 1d4 Fire | |||
| light = yes | | light = yes | ||
| dippable = yes | | dippable = yes |
Revision as of 08:47, 20 August 2023
Template:Up to date
Torch is utility item as a light source and doubles as improvised weapon of the Clubs family. It is a simple melee weapon wielded in one hand. It's a light weapon that anyone can dual-wield without special training. Can ignite flammable surfaces or clouds if it makes proper contact.
A deep oily smell wafts from this crude tree branch.
Properties
- Damage
- 1d4 (1~4) + Strength modifier Bludgeoning
- 1d4 (1~4) Fire
- Details
- Rarity: Common
- Enchantment: None
- One-Handed
- Light
- Dippable
- Melee: 1.5 m / 5 ft
- Weight: 0.9 kg / 1.8 lb
- Price: 10 gp
Weapon actions
If you have proficiency, equip in main hand to gain:
- No results
Where to find
- * Found throughout the game.