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Rage: Difference between revisions
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| <strong>[[File:Rage Condition Icon.png|frameless|upright=0.1]] Rage Condition (10 turns)</strong> | | <strong>[[File:Rage Condition Icon.png|frameless|upright=0.1]] Rage Condition (10 turns)</strong> | ||
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| | | <code>[[File:Duration Icon.png|frameless|upright=0.1]] Duration: 10 turns</code> | ||
<code>[[File:Duration Icon.png|frameless|upright=0.1]] Duration: 10 turns</code> | |||
"Deal 2 extra damage with melee and improvised weapons, and while throwing objects. | "Deal 2 extra damage with melee and improvised weapons, and while throwing objects. |
Revision as of 16:30, 10 March 2022
Rage is a Barbarian Bonus Action. This ability allows them to use their anger to gain resistance against physical damage and deal extra melee damage to enemies.
Description
While Raging, you deal 2 extra damage with melee and improvised weapons, and when throwing objects.
You also have Resistance to physical damage, and Advantage on Strength Checks and Saving Throws.
Rage ends early if you haven't attacked a creature or taken damage since your last turn.
Properties
Bonus Action + File:Rage Charge Icon.png Rage Charge
Only available in combat
Rage Condition (10 turns) |
Duration: 10 turns
"Deal 2 extra damage with melee and improvised weapons, and while throwing objects. Has Resistance to physical damage, and Advantage on Strength Checks and Saving Throws. Cannot cast or concentrate on spells. Rage ends early if the barbarian didn't attack an enemy or take damage since their last turn." |