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Invisibility (spell): Difference between revisions
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* The spell description above is an accurate description taken from the game. The '''''condition description''''' is correct. Casting a spell or attacking ''will'' end invisibility early. | * The spell description above is an accurate description taken from the game. The '''''condition description''''' is correct. Casting a spell or attacking ''will'' end invisibility early. | ||
== External Links == | |||
* {{FRWiki|Invisibility|long}} | |||
[[Category:Bugs]] | [[Category:Bugs]] |
Revision as of 02:23, 20 August 2023
Invisibility is a level 2 illusion spell. It's also granted to Circle of the Land Druids of the Grassland Land. This spell allows spellcasters to turn themselves and other creatures Invisible to the naked eyes.
Description
Touch a creature to turn it Invisible. Attacks against it have Disadvantage. It attacks with Advantage.
Invisibility breaks when you fail Stealth Checks on attacking, casting spells, or interacting with items.*
The spell ends early if the creature attacks or casts a spell.
Properties
- Details
- Melee: 1.5 m / 5 ft
- Concentration
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Invisible
Duration: 10 turns
- Has Advantage on Attack rolls and imposes Disadvantage on enemy Attack Rolls.
Invisibility ends early if the invisible entity attacks, casts another spell, interacts with an object, takes an action or bonus action, or is damaged.
How to learn
Classes:
- Class Level 7: Arcane Trickster, and Eldritch Knight
Notes
- Also granted by Fetish of Callarduran Smoothhands.
Visuals
Bugs
- The spell description above is an accurate description taken from the game. The condition description is correct. Casting a spell or attacking will end invisibility early.