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{{ up to date | 2023-08-17 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | |||
{{SpellPage | {{SpellPage | ||
| name = Harm | | name = Harm |
Revision as of 02:55, 17 August 2023
Harm is a level 6 necromancy spell. This spell allows spellcasters to make an enemy much more feeble.
Description
Reduce a target's maximum Hit Points, but never below 1.
On Save: Target still takes half damage, but its maximum Hit Points are not reduced.
Properties
- Damage
- 14d6 (14~84) Necrotic (Constitution save to halve)
- Details
- Range: 18 m / 60 ft
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Harm
Duration: Until Long rest
- Affected entity's maximum Hit Points have been reduced by the damage inflicted by the Harm spell
- This condition is a Disease
How to learn
Classes:
- Class Level 11: Cleric
External Links
- Harm on the Forgotten Realms Wiki