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Stunning Strike (Melee): Difference between revisions
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1d6 (1~6) + Strength or Dexterity modifier
Physical
1d8 (1~8) + Strength or Dexterity modifier
Physical (Inherits Weapon Damage Type)
(changed template for duration) |
(bolded a word) |
||
Line 13: | Line 13: | ||
*{{Attack Roll}} | *{{Attack Roll}} | ||
*{{Range|melee}} (Inherits Weapon Range) | *{{Range|melee}} (Inherits Weapon Range) | ||
*{{SavingThrow|CON}} to negate the Stunned effect | *{{SavingThrow|CON}} to negate the '''Stunned''' effect | ||
{| class="wikitable mw-collapsible" role="presentation" | {| class="wikitable mw-collapsible" role="presentation" | ||
|<b> Stunned</b> | |<b> Stunned</b> |
Revision as of 19:32, 13 August 2023
Stunning Strike (Melee) is a Action. This Action allows the Monk to deal damage to enemies with Melee Weapons and possibly Stun them.
Description
Spend a
Use {{User:Tc/Ki}}
instead
to deal


and possibly Stun the target.
Properties
Action + 1Use
{{User:Tc/Ki}}
instead
- Damage:(Inherits Weapon Damage Type)
1d6 (1~6) + Strength or Dexterity modifier
Physical
Attack roll
Melee: 1.5 m / 5 ft (Inherits Weapon Range)
Constitution saving throw to negate the Stunned effect
Stunned |
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At Higher Levels
At Level 9 damage is increased to


Progression
- Learns at level 5: